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by Yvan98
Sat Jul 19, 2008 5:07 pm
Forum: Severance BoD: Help / Game Discussion
Topic: An other one like Severance
Replies: 464
Views: 119330

If you not want to wait... You should give a try to Age of Conan! It's an Action RPG game for PC that got many different class of character and you can create your own. You can play online and the gameplay seem to be like BOD since you got total control of each hit you are doing and there also a big...
by Yvan98
Sat Jul 19, 2008 4:56 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Getting BOD to work on a bit newer hardware
Replies: 9
Views: 6845

Hi Naglfar! It's append to me too that my player start walking in circle during the Mine cutscene. Save your game before you put the gems... 1. You can try changing the video mode from D3D to OpenGL or OpenGL to D3D. (Sometime it's work) I've got 2 computers, on one of them, i'm not enable to play i...
by Yvan98
Thu Jul 10, 2008 10:38 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Hey pro! Take a look at this code: def GurakKillScene(): DalAppearing() dgurak.Play(756314,333482,170572, 0) dal=Bladex.GetEntity("Dal") dal.LaunchAnmType("Kgt_g_23") dal.AnmEndedFunc=GurakAnim def GurakAnim(Entity): dal=Bladex.GetEntity("Dal") dal.Angle=6.5 dal.Freeze() dal.LaunchAnmType("appears3"...
by Yvan98
Thu Jul 10, 2008 3:02 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Getting BOD to work on a bit newer hardware
Replies: 9
Views: 6845

Have you try the compatibility 'windows 98'??

If not, right click on Blade of Darkness.exe and go to 'properties'.

Click on the window 'compatibility', mark the squared to make this option available and choose 'Windows 98'.
by Yvan98
Thu Jul 10, 2008 2:52 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

I am preparing a big cutscene will Dal Gurak. (around 50 sec.) My player is a mile away from Dal and hidden before he appears. After he appears, Dal execute an animation (a move around 1 sec.) and 2 sec. later he start his big animation and disappear after. The problem his during that second, someti...
by Yvan98
Wed Jul 09, 2008 8:02 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

[?][?][?] During cut scene, i use the function 'darfuncs.HideBadGuy("Player1")' but the enemies continue to see me?? How can this append? The enemies can see an 'invisible man' or what? Ok, is it possible to make the enemies "Blind" or that they can't see me? btw. I have assigned the function 'pers....
by Yvan98
Mon Jul 07, 2008 8:36 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Thanks Vasja The problem is because my Barbarian is a clone (Barbarian_A). I try to put the code in the file of the Barb... Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_coger_Blade.BMV","Baa_coger_Blade",1,"Barbarian_A") In 'Barbarian_AAnimationSet.py' and... Bladex.AddBipedAction("Baa","coger_Blad...
by Yvan98
Mon Jul 07, 2008 4:48 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Problem with my Barbarian Animation; I am not enable to make work the Animation in DefAnims.py There is a code at the top of the file def qLoadAnims(Kind,Animation,AnimationFile,person,interp = 0): Bladex.LoadSampledAnimation("..\\..\\Anm\\"+AnimationFile+".BMV",Kind+"_"+Animation,0,person,interp) B...
by Yvan98
Sat Jul 05, 2008 2:12 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Thank you guys for the code!

I have add Dal Gurak but he is not enable to throw is blade and after that he stop fighting...

I check in the Tower_M16 map for some code but i can't found them.

I only want him in the second phase (like in Gladiator mod).
by Yvan98
Fri Jul 04, 2008 9:46 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Here is the code: def BarbAInicio(): darfuncs.HideBadGuy("Player1") Bladex.AddScheduledFunc(Bladex.GetTime()+ 1.5,BarbAInicioa,()) def BarbAInicioa(): Scorer.SetVisible(1) char=Bladex.GetEntity("Player1") wps=Bladex.CreateEntity("Player1", "Entity Particle System Dperson",0,0,0) wps.PersonName="Play...
by Yvan98
Fri Jul 04, 2008 6:16 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

After many try it's work char=Bladex.GetEntity("Player1") pos=char.Position v=char.Position[0]-pos[0], 0.0, char.Position[2]-pos[2] v=B3DLib.Normalize(v) v1=v[0]*500.0, 0.0, v[2]*500.0 v2=v1[0]*math.cos(1.7453)-v1[2]*math.sin(1.7453), 0.0, v1[0]*math.sin(1.7453)+v1[2]*math.cos(1.7453) v3=v2[0]*math....
by Yvan98
Fri Jul 04, 2008 5:35 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Now i want to make disappear and appear my player but with 'particles'. Here the code: def BarbAInicio(): darfuncs.HideBadGuy("Player1") Bladex.AddScheduledFunc(Bladex.GetTime()+ 5.0,BarbAInicio2,()) def BarbAInicio2(): darfuncs.UnhideBadGuy("Player1") char=Bladex.GetEntity("Player1") pos=entity.Pos...
by Yvan98
Fri Jul 04, 2008 12:35 am
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Thank you guys! but i was getting a thousand of error, so i scratch this code... it was only to find a solution for my 'Aquilonia Sword' that was wasting too much stamina. I have created this new sword that will be enable to execute 2 special combo in a row[8D] I only try to do something 'new' with ...
by Yvan98
Thu Jul 03, 2008 2:44 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

Need help again[:I] I'm trying to create a new function with the "Snake Medallion". Ok, in obj_def.py i've got: class Amuletoserpiente (ItemTypes.ItemOfProtection): def __init__ (self, me): ItemOfProtection.__init__(self, me) self.UsedBy= "Player1" self.UseTime= 45.0 self.Resistances= {} self.nUses=...
by Yvan98
Mon Jun 30, 2008 9:35 pm
Forum: Severance BoD: Modding Community
Topic: Destruction test mod (custom Barb)
Replies: 61
Views: 14385

I'm sure that it's possible to make it work with custom maps...

Only need to copy the folder '2Dmap', rename it and edit file by file.

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