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by Miles
Wed Aug 15, 2012 3:08 am
Forum: Severance BoD: Help / Game Discussion
Topic: New YouTube video...
Replies: 1
Views: 1237

I'm running pretty much the same thing except with an ATI card, and for me BoD has always worked right out of the box. The only issue I ever come across is that the audio selection needs to be on something other than the default RAD Tools to avoid stuttering during combat (I use the DS3D Software Em...
by Miles
Wed Aug 08, 2012 1:42 am
Forum: Severance BoD: Help / Game Discussion
Topic: BoD has finally made it to SDA
Replies: 4
Views: 2658

BoD has finally made it to SDA

Remember that glitched speedrun of BoD I did a long time ago? Speed Demos Archive has finally published it. If you don't remember it or you didn't want to watch the old WIPs because they were all seperate videos, it's on SDA's front page now and it is all one video for easier viewing. Here's a link ...
by Miles
Fri Aug 26, 2011 7:56 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Questions about breakdancing
Replies: 6
Views: 2091

Ceilings: You need to be at a sideways rotation that "leans" into the surface of the ceiling to move upwards through it. That way, running into it will not zip you out of it (In most cases). You can also use airclimbing to go through ceilings. Floors: To move through floors, you need to be at a side...
by Miles
Thu Aug 25, 2011 9:47 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Questions about breakdancing
Replies: 6
Views: 2091

Breakdancing is really hard to control, the speedrun used savegames on almost every breakdance to check if the rotation would work (I think the first one in Fortress of Nemrut was the only one that I didn't segment). It seems that the rotation you were at before doing the breakdance (i.e. facing nor...
by Miles
Thu Aug 25, 2011 4:38 am
Forum: Severance BoD: Help / Game Discussion
Topic: Questions about breakdancing
Replies: 6
Views: 2091

w+s twice to do a 180 degree turn (Does not matter if standing still). You can also do a "back attack" (a+s+d while a weapon is out) and it will operate the same. While it plays the turn, as well as after the turn, dodge repeatedly in one direction and interrupt it continually with your block key. Y...
by Miles
Thu Aug 25, 2011 4:21 am
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

Although I've only tested the US version 1.1, I can't imagine any reason why the physics glitches would act differently between localizations. Walking on walls is a side effect of having the wrong rotations due to breakdancing: the game is trying to "step down" downwards from your current rotation a...
by Miles
Thu Jul 07, 2011 7:40 pm
Forum: Severance BoD: Modding Community
Topic: Multiplayer BOD mod in a new engine.
Replies: 349
Views: 90002

If you have a newer version of 3dsmax, I'd imagine you could load a 2.5 file to export as an fbx. I don't think the basic Unity3d tools have problems importing .max files, though, just as long as they were saved by a newer version of 3dsmax. Maya would be able to handle .fbx files, but I don't know ...
by Miles
Tue Jul 05, 2011 12:03 am
Forum: Severance BoD: Modding Community
Topic: Multiplayer BOD mod in a new engine.
Replies: 349
Views: 90002

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Sir Random</i> The tesselated models look really nice, but tesselation only smooths out existing shapes, it doesn't 'add' any detail. Maybe we have differ...
by Miles
Sun Jun 19, 2011 8:44 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

There are no "Level up to # level" enemies. Certain enemies just give tons of experience. The king skeleton gives 61440 experience, and you need 50+100+200+400+800+1600+3200+6400+12800+25600=51150 experience to reach level 11. So, the king skeleton is guaranteed to make you at least level 11. As for...
by Miles
Sun Jun 19, 2011 1:56 am
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

If you know where all the weapon/potion detours are already, then the route should be easy to plan. Start with the essential enemies and add together experience gains from them to determine what baseline level you'd be at, then figure which weapon detours you'd take. You'll only need to figure out w...
by Miles
Thu Jun 09, 2011 4:29 am
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

The acid seems to deal 100 damage per second even to a level 1, so unless you are wounded you would only need a couple of levels to survive it. Would using the spear on the greater orcs really increase the fight times all that much?
by Miles
Wed Jun 08, 2011 9:09 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

A good run of that level! The only thing that came immediately to mind that would save a few seconds is that you don't need to mantle the last ledge when getting the rune. You only need to jump into it and then you can skip the cutscene. The fewer segments you use, the more leeway you'll be given by...
by Miles
Wed Jun 08, 2011 3:52 am
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

The debate on what constitutes a glitch or not is usually one of the most common topics of TASing. Breakdancing is obviously a form of going out-of-bounds, so that's a glitch beyond a doubt. Airclimbing CAN go OoB but typically isn't used to do that because breakdancing can go OoB much faster in mos...
by Miles
Fri Jun 03, 2011 4:39 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

Ah sorry, I must be confusing it with my airclimb run. Its been a while since I've played this game the normal way. I don't think the light armor is a worthwhile detour if we can kill Ragnar without it; he is definately the hardest fight prior to grabbing the full armor on Forge. Once we have the ex...
by Miles
Fri Jun 03, 2011 3:41 am
Forum: Severance BoD: Help / Game Discussion
Topic: Blade of Darkness speedruns (New and Improved)
Replies: 19
Views: 11022

That's a pretty good first attempt, actually, considering no segments were used. I've been thinking about the route, and I think there's three possibilities: 1). Death sword route where we fight the chapel key carrier, armoury key carrier to get past chaos knight and Ragnar at level 2/3. 2). Power p...

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