Search found 160 matches

by Sryml
Tue Mar 02, 2021 6:10 am
Forum: Severance BoD: Modding Community
Topic: Kronica
Replies: 8
Views: 103

Re: Kronica

:o Amazing! I will play it soon.
by Sryml
Wed Dec 02, 2020 3:26 pm
Forum: Severance BoD: Modding Community
Topic: BoD Optimization Config (for win7,8,10)
Replies: 14
Views: 3020

Re: BoD Optimization Config (for win7,8,10)

That's weird, my custom rOpenGL fog is normal. :roll: Without FogFix: https://i.ibb.co/ZxNJ4LZ/Snipaste-2020-12-02-22-31-50.png In fact, SGI explained how he modified rOpenGL.dll. There is a hexadecimal address, so you can easily modify the floating-point number using Hex Workshop. You can increase ...
by Sryml
Wed Dec 02, 2020 10:49 am
Forum: Severance BoD: Modding Community
Topic: BoD Optimization Config (for win7,8,10)
Replies: 14
Views: 3020

Re: BoD Optimization Config (for win7,8,10)

Unfortunately, on the latest win10 system, opengl seems to become unstable (crash at startup). :? I did not experience flicker issues because I turned on vertical sync. FogFix is no longer needed, there is a wrong fog value in opengl.dll. :) It has been corrected, refer to this post: http://www.arok...
by Sryml
Sat Nov 07, 2020 12:37 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Why the game crashes randomly on Mods??????
Replies: 7
Views: 168

Re: Why the game crashes randomly on Mods??????

My current situation is that OGL can no longer run perfectly on my win10 system. It must be started with the console and input meaningless messages in the console. :? But fortunately I can use D3d, dgVoodoo makes it work perfectly, there is no black menu. :D Whether it is win7/10, D3d with dgVoodoo ...
by Sryml
Fri Nov 06, 2020 6:08 am
Forum: Severance BoD: Help / Game Discussion
Topic: Why the game crashes randomly on Mods??????
Replies: 7
Views: 168

Re: Why the game crashes randomly on Mods??????

Hi, :)
My suggestion is to play mods on a clean original game.
Don't install too many mods at once, as they may cause conflicts.

If possible, describe your problem in detail, specific mod? Any error messages?
by Sryml
Mon Sep 28, 2020 11:59 am
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

By the way, are you running 3dmax2.5 on a virtual system? I don't know if you've tried the portable version :D
by Sryml
Mon Sep 28, 2020 7:05 am
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

Good. it just corrects the perspective texture. If you want to make the correct limb, in order you need to do the following four steps. 1. set the entire right-hand smoothing group to 5. https://i.loli.net/2020/09/28/qLCsDwn7mE4KO5S.png 2. the joint faces (internal faces) of the upper arm are set to...
by Sryml
Sun Sep 27, 2020 6:46 pm
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

Okay, the face you choose is the interior face.But it's not the exposed one.
I'll show you my left view. Actually all internal facets need to be set because they affect the cut wound.
Snipaste_2020-09-28_01-41-03.png
Snipaste_2020-09-28_01-41-03.png (42.11 KiB) Viewed 150 times


About the lines you can set shortcuts:
Snipaste_2020-09-28_01-40-46.png
Snipaste_2020-09-28_01-40-46.png (10.11 KiB) Viewed 150 times
by Sryml
Sun Sep 27, 2020 5:45 pm
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

Well, you may have chosen the wrong face. The face is located inside and it is the face between the joints. :!: You can see that I clicked 3 times in the same position and 3dmax will select the overlapping faces in order. And in the demo I'm using the back view. You can rotate the view to see if it ...
by Sryml
Sun Sep 27, 2020 4:48 pm
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

Hi, snow91 I would say that most of Harrison's models don't have the right smoothing group. Have you tried this on Bar_L.max? First you should cancel all smoothing groups for [Blade_Mutilations], then follow my gif demo to set it up. If it works you will really understand how it works. I think your ...
by Sryml
Sun Sep 27, 2020 2:55 pm
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

How to test for the presence of perspective textures. There is a simple test by moving the camera inside the model. If it appears with the texture shown below, then that is the cause of the problem you are currently experiencing. This is the interior of the original model: Normally it is invisible, ...
by Sryml
Sun Sep 27, 2020 11:43 am
Forum: Severance BoD: Modding Community
Topic: Different Sound files
Replies: 3
Views: 170

Re: Different Sound files

Hi, This is probably due to the audio encoding, which I usually transcode using Adobe Audition. Note that the metadata must be removed. :) This is the MP3 audio information available for BoD: Format : MPEG Audio Format version : Version 1 Format profile : Layer 3 Mode : Joint stereo Mode extension :...
by Sryml
Sat Sep 26, 2020 6:28 pm
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

I've had a similar situation where perspective textures appear when the smoothing group of [Blade_Mutilations] is incorrect. (It's supposed to show up when it's cut off) :roll: Take Bar_L.max as an example. Perform face editing on [Blade_Mutilations]. Select the right shoulder-chest joint face and s...
by Sryml
Tue Sep 22, 2020 4:40 pm
Forum: Severance BoD: Help / Game Discussion
Topic: about bigtruck-canada.ca........
Replies: 34
Views: 803

Re: about bigtruck-canada.ca........

Welcome snow91 :D
Great website and armor. I want to ask, have you completed the mutilation group of the model?