Search found 68 matches
- Fri Jun 12, 2020 6:35 am
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
You could rip Ancient gates with these rippers? Can you pack one folder of rips from ninja ripper and send me it? I already know that sometimes despite being ripped 2 dimensional, the files of .rip contain all three dimensions, like when I rip Safari Biathlon Racer, and it requires handy try and err...
- Thu Jun 11, 2020 4:05 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
As I said, those gates would be awesome so if you have the game and emulator, try to do some research, you might get the models out yourself. Considering that there is still desire for ripping of models you are quite possible to find working way of extracting.
- Thu Jun 11, 2020 8:01 am
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
I do not own Drakan 2 game. Although it is pity, those gates there would be nice papercraftable. Another problem is that it is playstation game, not PC, so ripping gets more difficoult, I'm not aware of tools for ripping from playstation emulators. (or any other emulators) I'm sure that there are so...
- Fri May 01, 2020 12:06 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
This one, I have it in blender 2.77, I suppose it will work in 2.79, bud didn't test it either in 2.79 or 2.8
- Tue Apr 28, 2020 11:13 am
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
BTW your eagerness in this importing makes me enthusiastic. If you want, I have somewhere rip of all three dragons from I of the dragon. I can do necessary fix on the rip and skin them, if you wanna try to import them as well.
- Sun Apr 26, 2020 6:12 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
Xes, that's how it got to me, except it had a lot of noisy useless polygons and no UV. I think that it might be it's initial pose in TAG, which makes it easier for boning the model. And yes, the head is uneasy especially the teeth. You know way more about importing models into Drakan. I'm only expor...
- Sun Apr 26, 2020 5:23 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
hmmm, I can see errors in texturing of head, though I don't see them on imported model in Bledner, which is weird. Might be weigths glitch, which would mean that it will disappear once you fix the weights. You can fix transparency on the wings later, that is just a detail, but it will complete perfe...
- Sat Apr 25, 2020 12:13 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
It is late change on DA and I do not aprove of it. Alpha is on texture, not on the model. I had it on ripped texture, on included one it is not, because I had conversion problems, but you can simply attach original textures in the game, set them right and it should work... not sure if there is somew...
- Fri Apr 24, 2020 7:19 am
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
Great, good thing is that it has UV for game used original Arokh textures. Can't wait to see it work, Arokh in TAG was looking so weird compare to first game. Men I'm glad that it finally starts being used. Only glitch is that I found the model on some ancient webpage and I have no idea anymore who ...
- Thu Apr 23, 2020 11:24 am
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
Good news, I got Drakan running on my notebook along with 3D ripper DX, so I can make rips and papercrafts finally again. I've also found plugin for Blender that fixes deformation of 3D rips. So if you wanna model or papercraft, ask me and I'll try to reach it in the game. Might also mention if I di...
- Mon Jun 18, 2018 7:58 am
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1772128
Re: Drakan Remake by YanGez93
once I get a job and bring my computer to my new flat, I'll give it a try too. can't wait. ![Smile :-)](./images/smilies/icon_smile.gif)
![Smile :-)](./images/smilies/icon_smile.gif)
- Mon Jun 18, 2018 7:56 am
- Forum: Drakan Level Editing and Game Mods
- Topic: What about papercraft?
- Replies: 79
- Views: 730014
Re: What about papercraft?
Pitty that I didn't found earlier that there is a script for Blender to fix the deformation of 3Dripped screens. I have it hidden on other computer, but once I have hands on it, i'll put it here.
- Wed Nov 22, 2017 7:17 am
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1772128
Re: Drakan Remake by YanGez93
Wow, that is hell of the work. :D I offered original dragon textures, just in dds foile format, but graphicaly the same. But this all, I never really had ability to dive so deep into knowledge about files. All I can say is: great job! Alsdo I would love the models and textures for Blender import. (a...
- Thu Oct 26, 2017 9:04 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1772128
Re: Drakan Remake by YanGez93
If you can convert sgt files, there are few I would love converted into mp3 or any normal format...
- Thu Oct 26, 2017 9:35 am
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1772128
Re: Drakan Remake by YanGez93
I've looked at Drakan's database file format and it seems quite simple. Models, sounds, textures, animations, "sequences", and other stuff should be easily extractable. These adb/db/mod/odb/sdb/txd database files all start with "SRSC" and contain a hierarchy of named entries. Se...