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by Jacen
Fri Aug 12, 2005 10:42 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

I have downloaded yet. Tomorrow...TESTING [8D][8D][8D]
by Jacen
Fri Aug 12, 2005 10:37 pm
Forum: Severance BoD: Modding Community
Topic: New Character: The Wizard
Replies: 311
Views: 63317

Looks amazing....[:0][:0] I would like fight versus him [:D] We can do a new character each one with Wizard as reference. We have the models (thanks to Tptpt [;)], we can take models from NWN). Next with "some" code we would do diferent characters. One person one character, or two person one charact...
by Jacen
Fri Aug 12, 2005 10:22 pm
Forum: Severance BoD: Modding Community
Topic: Hi all, 1st post, some LED questions
Replies: 69
Views: 16618

Esfumato, I think that the configuration of Led is saved in a file. If you delete this file, next time you run Led, "begins" from "zero". With all the menus. Take care that maybe exits two files of config of Led in your computer, once time I deleted the file that was in directory of Led and I dont k...
by Jacen
Sat Aug 06, 2005 2:47 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

[:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0] [:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0] [:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0][:0] REALLY AMAZING!!!!!!!!!!!!!!!!!!! Wondeful If this models works as player...
by Jacen
Fri Jul 15, 2005 10:03 pm
Forum: Severance BoD: Modding Community
Topic: BOD whislist improvements.
Replies: 63
Views: 20461

@Esfumato: I think that Dal Gurak walk "de lado", maybe we can use his animation to strafe... doing quickler of course, because he do too slow.
by Jacen
Sun Apr 10, 2005 5:47 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Sorry, you was right [8)]
If I close (cerrar) the group Blade_Object_Bugbeara the structure is Ok
Only that I dont understand is why is opened the group.
Umm, seems all right, I will test later, in 15 min start R.Madrid-Barcelona [:D]
by Jacen
Sun Apr 10, 2005 11:48 am
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Hello Tp, I am studing your tutorial about anim [:)]. But I dont understand some things. I only took one look, so maybe need more analysis [:)]. When open the max file of the character if I press Seleccionar por nombre [to select an object] appear a lot of groups and objects: Groups: Blade_Mutilatio...
by Jacen
Wed Apr 06, 2005 9:35 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Big truck, Yes, its a good idea create a map with several maps. But I think that should tested before. I dont know how works merge funtion and if is posible. And you dont have time to test nothing, live, go out ... only have time to your map [:D][:D] Tp, but are you doing all the anims for biped aga...
by Jacen
Tue Apr 05, 2005 9:23 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Wait a moment man, do you want to do all of the anims?, are you sure that you need? I hope that you are wrong.[:0] My computer is working well again, now I need more time to "boding" [;)] So, I will try to help you but not doing anims (I am very bad with this), [:D], i will help you finding alternit...
by Jacen
Wed Mar 23, 2005 10:38 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

[:D] [:D] [:D] [:D] [:D] , Hello again Fuc... I have installed w2000 (before had 98 [:)]) and dont run Blade. Yes, I know, its normal, but not for me until now. Installed the patch (I think the correct path) but now ask for the CD. I have an original CD.. [:(] and dont work. And I havent tested anim...
by Jacen
Tue Mar 15, 2005 9:07 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Hi Tp, Pro [:)]
I d/l all your files but havent tested yet [:(]...also I have to install Bod again (I formated hard drive). Early I will be able to go on with Blade [:D]
You are in the right way Tp [:)]
by Jacen
Tue Feb 01, 2005 10:22 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

I am near of "finish" the problems with the minotauro. The last problem with the scale I have solved when I use milimetres as units in max, so when open the file that is made in inches (pulgadas) I choose that use my units. Then the model is bigger but I can scale down in game. Now I have to solve t...
by Jacen
Sun Jan 30, 2005 10:27 am
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Yes, I use Ultraedit but dont try this way because its dificult. The hierachy (?) (jerarquia in spanish) is very important for the animations, but I think that to see in blade the model mixed dosent matter. You must begin linking Chest to Center. Next Head to Chest. Next R_Shoulder to Chest. Next L_...
by Jacen
Sat Jan 29, 2005 9:43 am
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

OOOOOO, at the end! @ Tptpt and everybody are doing (or trying) new characters. When you do the Blade_Skeleton, do you use some object of Templario's model? Edges and Archors include. Also Elbow, knee, wrist, ass and shoulder. Because, the problem is the scales of the objects. If you can see each ob...
by Jacen
Wed Jan 26, 2005 6:54 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 261816

Well, I began test the minotaur yesterdary, sorry. I write this replic without test your new file of Minotauro. (I have problems with max, I should have to reset the computer). My first thoughts: The model has too things (cameras, animations,...dummys..) Dosent has the Blade_Skeleton Neither groups,...

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