Search found 148 matches

by shoprat
Wed Oct 28, 2015 6:28 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Unused Rimril Sequence?
Replies: 6
Views: 4172

Re: Unused Rimril Sequence?

Pretty cool that you found some extras in the game that have been hidden so long. Maybe there was going to be some kind of water tunnel in Alwarren that needed the key to open. Interesting find.
by shoprat
Sun Aug 16, 2015 7:30 pm
Forum: Drakan: TAG (PS2) Game Discussion
Topic: Killed Snotmaw by accident
Replies: 2
Views: 10254

Re: Killed Snotmaw by accident

I was surprised the game didn't crash too. I think the character that showed up for the fight had all the hit points that Snotmaw usually has. He was pretty darn tough, tougher than the average Wartock. When I couldn't find Snotmaw's Cleaver I figured I really screwed the pooch and would have to rel...
by shoprat
Wed Aug 12, 2015 10:34 am
Forum: Drakan: TAG (PS2) Gameplay help
Topic: Mage Dragon Hunting in the Valley
Replies: 0
Views: 29533

Mage Dragon Hunting in the Valley

I've been having a good time killing those flying reptiles with magic in the valley and desert. If you want to give it a try, here's some tips and techniques I used to bring them down to earth. First make sure your heath is full because you're gonna get bit a few times before you can fight back. Mak...
by shoprat
Wed Aug 12, 2015 8:27 am
Forum: Drakan: TAG (PS2) Game Discussion
Topic: Killed Snotmaw by accident
Replies: 2
Views: 10254

Killed Snotmaw by accident

I was coming to the end of Kragmore playing as a Mage. I was at the entrance to the Giant cage with the platform at the top with all the wartocks standing around the arena. I powered up with Soul Steal and pointed Rynn a little right of center and let one fly without using a target lock. When the 'b...
by shoprat
Wed Jul 01, 2015 5:37 pm
Forum: Dragon and fantasy discussion
Topic: The complete history of Dragons (youtube)
Replies: 1
Views: 2503

The complete history of Dragons (youtube)

I ran across this detailed 'history' of dragons while channel surfing. The cgi on the video looks pretty good and the 'documentary' style was interesting with it's mix of science and myth. I did a quick search and found a link for your enjoyment. It's a long video that runs 97 minutes and 10 seconds...
by shoprat
Mon Mar 09, 2015 6:43 pm
Forum: Drakan: TAG (PS2) Gameplay help
Topic: Drakan: TAG
Replies: 2
Views: 2637

Re: Drakan: TAG

Unless you have a PS3 that has 100% compatibility you probably can't. Some PS3 units had the extra video hardware to allow most PS2 games to work properly. Most new units use a software fix that will allow some games to play but they're pretty picky. The one I bought ran the game just fine until I g...
by shoprat
Wed Jan 21, 2015 6:13 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Forced Crouch rolling
Replies: 2
Views: 2470

Re: Forced Crouch rolling

I use the "." and "," keys tied to crouch similar to tomb raider keys that I got used to over the years. While crouched I can use the sneak key to move slowly forward and backwards. I use the combo to move carefully into striking range of scavengers, spiders, and ticks. I only get a roll if I use th...
by shoprat
Sun Dec 14, 2014 4:36 am
Forum: Dragon and fantasy discussion
Topic: Interview with the dragon Smaug
Replies: 3
Views: 3575

Re: Interview with the dragon Smaug

I forgot that he did a skit that night about Prince Andrew and the Duchess that was anything but flattering. I can understand why that night's episode might not be readily available in the UK. Glad you found a way to view it anyway.
by shoprat
Fri Dec 12, 2014 5:24 pm
Forum: Dragon and fantasy discussion
Topic: Interview with the dragon Smaug
Replies: 3
Views: 3575

Interview with the dragon Smaug

The Colbert Report had a surprise interview with a dragon last night. The dragon broke thru the walls of his set and extended his head and foot into the interview area. The F/X was impressive!! At one point Smaug was very aggressive and towered over Colbert. It reminded me of the scene where Rynn me...
by shoprat
Mon Nov 24, 2014 4:55 am
Forum: Drakan: TAG (PS2) Game Discussion
Topic: How many times have you completed DTAG?
Replies: 13
Views: 7932

Re: How many times have you completed DTAG?

8 times so far with more to come. There's so many different ways to fight your way through. To get the most fun/fear/thrills, I recommend a play through as a 1-1-1 character. The first level special swords and spells can get you through. The first level bows are pretty useless at the higher levels b...
by shoprat
Wed Nov 12, 2014 5:24 pm
Forum: Arokh's Lair Forums
Topic: Site downtime yesterday
Replies: 2
Views: 2959

Re: Site downtime yesterday

Let's go toast some evil scum.
by shoprat
Tue Oct 21, 2014 7:24 pm
Forum: Drakan Level Editing and Game Mods
Topic: Making drakan *.Reo to *.Obj or *.Dae converter
Replies: 25
Views: 21023

Re: Making drakan *.Reo to *.Obj or *.Dae converter

That folder is HUGE. Surely there's a lot of stuff that can be weeded out. Would you create a new folder that contains only the files and data that are needed? I downloaded all 187 MB of it but I'd like to extract only those files that are needed to do the conversion. I looked around the download se...
by shoprat
Mon Oct 20, 2014 6:27 pm
Forum: Drakan Level Editing and Game Mods
Topic: Making drakan *.Reo to *.Obj or *.Dae converter
Replies: 25
Views: 21023

Re: Making drakan *.Reo to *.Obj or *.Dae converter

Man, you work quickly. I thought you wouldn't have it ready for a week so I haven't downloaded Blender yet. Guess I better get the programs together and start the learning process. Looking forward to see what you programmed. Sorry, but I'm an old phart with no twitter, Skype, or other social media a...
by shoprat
Sat Oct 18, 2014 5:40 pm
Forum: Drakan Level Editing and Game Mods
Topic: Making drakan *.Reo to *.Obj or *.Dae converter
Replies: 25
Views: 21023

Re: Making drakan *.Reo to *.Obj or *.Dae converter

I've only used the Drakan modeler to play around and I have no experience making/editing models. I'd like to be able to take some weapons and modify them a bit. Because the modeler is just a primitive one with no mirror function or other useful tools, your program would make working with models much...
by shoprat
Sat Oct 18, 2014 1:18 am
Forum: Drakan Level Editing and Game Mods
Topic: Making drakan *.Reo to *.Obj or *.Dae converter
Replies: 25
Views: 21023

Re: Making drakan *.Reo to *.Obj or *.Dae converter

It would be great to have a way to export/inport .reo to an open source program for editing. Blender?? Or even a .3ds to .reo since there's so many public domain models in that format. We would still need the editor for other functions but it would make working with models much easier. Willing to tr...