Search found 348 matches

by cieply
Fri Jun 28, 2013 1:27 pm
Forum: Severance BoD: Modding Community
Topic: energy bar (and other bars...)
Replies: 7
Views: 2910

Re: energy bar

Good idea, I'll try it. you should, it works. First I tried to put that label inside a bar and it worked as well, you can see that in code if you read it carefully, but I decided to put into maximal value place. Feel free to experiment. I guess it would be easier to copy the entire file, including ...
by cieply
Wed Jun 26, 2013 3:52 pm
Forum: Severance BoD: Modding Community
Topic: energy bar (and other bars...)
Replies: 7
Views: 2910

energy bar (and other bars...)

## energy bar mod it would be nice to see actual amount of energy not just the max one so I did the mod: @ $BOD/Lib/Scorer.py after ``wEnergyBar.AddLabel(wEnergyMaxLabel,7,0.5, (...) ) '' --- @ line 422 ##i1: wEnergyLabel wEnergyLabel=WidgetsExtra.B_FlashTextWidget(wEnergyBar,"EnergyLabel"...
by cieply
Wed Jun 26, 2013 3:49 pm
Forum: Severance BoD: Modding Community
Topic: map stats
Replies: 0
Views: 18732

map stats

## map stats mod I wanted to make some simple map stats at the end, and what I did was to add this code to the very end function of the map eventually i found this @ $BOD/Scripts/GoToMapsVar.py --- @ $BOD/Scripts/GoToMapsVar.py def EndOfLevel(): ##i1: stats F_stats = open("map_stats.txt",&...