Search found 74 matches

by piltrafus
Mon Jan 13, 2014 4:42 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

Hi guys, thanks for showing interest. The problem with texture filtering is that mipmaming was not included by RebelActStudios in the Glide plugin they released with the game. Maybe glide 2 cards didn't support it? who knows. The other plugins have it (d3d, opengl, voodoo3...) so textures look smoot...
by piltrafus
Thu Jan 09, 2014 10:13 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

I've been back and forth trying new shaders to improve textures but sadly the lack of any sort of texture filtering (no mipmap) from the original glide raster makes the textures flicker more if they are heavily processed and sharpened in post. I'll keep there a bit of processing but nothing major. I...
by piltrafus
Sat Jan 04, 2014 3:59 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

I tried some HD texture mods, but they crashed the game. Probably the engine coudn't handle them. I'll definitely try your HD map when I'm done with this. I'll like to see how it looks on real HD textures. What I'm trying to do is to add filters to the final image that give the impression of extra d...
by piltrafus
Sat Jan 04, 2014 3:49 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

The youtube video has been captured at 1280x720 on a geforce460M. Pretty much playable (over 30fps) at that resolution with that card. Still ironing out some performance issues in a few spots, but that will give you a reference to how it performs right now. It should work on winXP with a dx9 card. Y...
by piltrafus
Fri Jan 03, 2014 5:25 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

Tomash, thanks for the link. The site was a bit slow but it definitely looks like the place to go for BOD mods. Prospero, I'm leaning against editing scrips for every map. My intention is for this mod to run on top of BOD as a visual update. I would like for it to work with custom maps like your fam...
by piltrafus
Thu Jan 02, 2014 5:29 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

http://youtu.be/QveGjWHObZE A bit long and crappy compression quality. But you'll get a glimpse of it. It looks thousand times better ingame. Make sure to choose the 720p version. Getting closer to wrap it up. I had to remove texture based glows from Blade to increase performance. Blood is out too....
by piltrafus
Tue Dec 31, 2013 2:43 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

Prospero, I modified actions.py so when a character takes a weapon (from the ground) it calls my script for turning weapons light on and off and registers the keystroke commands. This way I always have to pick a weapon (or drop it and pick it again) at the beginning of the level to execute it. Is th...
by piltrafus
Mon Dec 30, 2013 9:35 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

BladeOfLight V1.0 for ENB_0.242 snapshots [rimg width={NUMBER1} height={NUMBER2}]{URL}[/rimg] http://i.imgur.com/7iRkROk.jpg http://i.imgur.com/C2XPPx3.jpg http://i.imgur.com/gOg0JeG.jpg http://i.imgur.com/CmlFOkB.jpg http://i.imgur.com/7R1l5CQ.jpg http://i.imgur.com/sIyykrt.jpg http://i.imgur.com/6...
by piltrafus
Mon Dec 30, 2013 5:12 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

Prospero, thanks for dropping by. I've been working on BOD modding for a few weeks only but it's been enough to realize that you are quite an institution. Your tutorials and posts were a trusty blade to cut through my ignorance on the matter :) To respond to both you and sfb regarding the performanc...
by piltrafus
Sun Dec 29, 2013 4:58 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

Updated the first post with better info

to SFB:
here is the info on how to get higher resolutions
http://enbseries.enbdev.com/forum/viewt ... 870#p43851
by piltrafus
Sat Dec 28, 2013 4:55 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

[rimg width={NUMBER1} height={NUMBER2}]{URL}[/rimg]


by piltrafus
Thu Dec 26, 2013 10:11 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

It's funny I never thought about Messing with the shadows. They look exceptionally good to me the way they are.

A few things higher in the list:
- Ambient occlusion
- Depth of field
- Better Texture Enhancement (procedural HD)
.
.
.
.
.
- Water transparency?
- Procedural set Dressing?
- etc
by piltrafus
Wed Dec 25, 2013 4:18 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

Re: BladeOfLight_ENB Mod

--edited---
by piltrafus
Wed Dec 25, 2013 12:27 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46296

BladeOfLight_ENB Mod

Update - July 3rd 2014 BLADE of LIGHT V1.5 - Blade of Darkness Enhanced. http://www.moddb.com/mods/blade-of-light Modern Graphics upgrade for the game using ENBseries 0.242 (http://www.enbdev.com). Graphic enhancements: HDR color correction, SSAO, SSIL, BLOOM, DOF, FLARES, and other custom PIXEL SHA...