Search found 87 matches

by Drakon Rider
Sun Nov 08, 2009 2:52 pm
Forum: Drakan Level Editing and Game Mods
Topic: Codename: Drakan 10th Anniversy
Replies: 12
Views: 9485

Riot Engine uses internal T&L... so i think most easy is only apply shaders to existing polygons... i think Riot Engine sends to DX for rendering completely transformed to screen coordinates triangles and already vertex-lited... ofcourse it is easy to catch vertex lighting data and replace it to...
by Drakon Rider
Sat Oct 03, 2009 4:50 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Win 7 testing
Replies: 21
Views: 10444

>a link to the Drakan Dedicated Server application

Drakan.exe /dedicated
by Drakon Rider
Fri Aug 21, 2009 11:37 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Radeon HD3xxx - too slow
Replies: 7
Views: 6503

also read at some forums about the same low-fps bug with ATI HD series cards... i think you can add it in the faq if exist...
by Drakon Rider
Thu Aug 20, 2009 12:19 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Back to Drakan, again :-)
Replies: 23
Views: 9027

i think that was at Surreal studio... Psygnosis was only publisher... >You know the map function in Drakan...the torn parchment texture in the earlier levels. It has blood on it, right? Well, the blood is the real blood of a Drakan game developer. valuable info for fans :) ... may someone will live ...
by Drakon Rider
Wed Aug 19, 2009 12:33 am
Forum: Drakan Level Editing and Game Mods
Topic: Rynn SI|3D setup
Replies: 0
Views: 3236

Rynn SI|3D setup

some user ask me about making new animations for Rynn - i see old surreal-news dev forums are lost... here is a valuable dev project - ftp://fauser:365445@files.drakan.ru/pub/BaseRynnHierarchySI_3D.zip it is reconstructed Rynn skeleton in the Softimage|3D (based on the original released REC)... was ...
by Drakon Rider
Wed Aug 19, 2009 12:23 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Back to Drakan, again :-)
Replies: 23
Views: 9027

>the IP is in the hands of Sony at this point :) hope they will die soon... btw - after near 10 years with Drakan i found only Duncan's battle axe near Ruined Village http://s42.radikal.ru/i095/0908/3b/eb6f64d92be2.jpg and remember Vykruta's axe at the Islands... where other developer's weapons hide...
by Drakon Rider
Wed Aug 05, 2009 9:12 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Back to Drakan, again :-)
Replies: 23
Views: 9027

heh - glad to see Sageous alive and back to Drakan forums again :) ... may be if economical crysis will kill damn $ony finally you can regain rights on Drakan and make more cool stuff for PC...
by Drakon Rider
Tue Mar 10, 2009 9:24 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Drakan 10 yrs
Replies: 15
Views: 7497

Drakan 10 yrs

it looks like someone has a chance to live till 10 years after Drakan:OOTF release...

do anyone knows/remember exact release date in 1999 ? it is about some august or september ?
by Drakon Rider
Tue Mar 10, 2009 9:19 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Max Fog Distance
Replies: 6
Views: 3301

> Is it possible to tell the game to build up such things earlier ? (Or maybe its even possible to draw the whole lvl without any fog ?)

you need to recalculate layers visibility table in auto mode for longer viewing distance at least or edit it manually... it may be done in Level Editor...
by Drakon Rider
Thu Dec 25, 2008 9:32 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Antialasing Greyed out in Engine Options!!
Replies: 2
Views: 1909

>Is there a way to make Drakan allow me to use Antialasing? yes - force it in the Catalist options (like setting to 'always on' instead of 'disabled' or 'application preference')... there a number of AA settings there like edge-adaptive and so on...... also set Anisotropic Filtering to some non-1x s...
by Drakon Rider
Wed Dec 17, 2008 8:30 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: ftp files.drakan.ru anonymous logon change
Replies: 3
Views: 2693

ftp files.drakan.ru anonymous logon change

due to some hackers attacks the old logon for anonymous users was blocked by server's admin... new logon is
username - fauser
pw - 365445

please update links where required... i hope this will not cause another hackers attacks but i cannot guarantee that this login data will lasts for years again...
by Drakon Rider
Fri Dec 05, 2008 11:57 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Radeon HD3xxx - too slow
Replies: 7
Views: 6503

really strange - as i remember i got 120 fps (in Drakan.exe +fpstest tesmode) after upgrade to iP4 630 (3GHz old HT core - no any chance to overclock) and cheap enough Radeon 128 bit X600Pro card... ofcourse without AA on and in about 1152x864 resolution... now i have overclocked cheap Pentium Dual ...
by Drakon Rider
Fri Nov 28, 2008 10:36 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Radeon HD3xxx - too slow
Replies: 7
Views: 6503

Radeon HD3xxx - too slow

i try to update video card and try to move from Radeon X600Pro to Radeon HD3850... after drivers setup i found i get only about 10..40 fps in Drakan:OOTF :( ... no settings change or Catalist drivers swapping helps in a several hours... later i visit another person with HD3600 card and he tries Drak...
by Drakon Rider
Mon Aug 04, 2008 7:13 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Drakan patch - if your game crashes on GeForce
Replies: 39
Views: 24008

there are also some bugs in multiplayer part of engine that causes dedicated server to crash when running big enough levels with a number of active players... the crash occurs in random time after level running and possibly depends on a combination of messages from network players... the level with ...
by Drakon Rider
Thu Jul 03, 2008 10:42 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Drakan screenshots
Replies: 69
Views: 28399

heh - remember the old days of semptember 2000 -

Image

was good time for mp...