Search found 142 matches
- Sat Aug 18, 2012 6:56 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Start as Rynn or Dragon in MP
- Replies: 0
- Views: 4177
Start as Rynn or Dragon in MP
Start as Rynn or Dragon in MP TheeDefender OK.. i was asking if i could place dragon and Rynn launch pads in a level and a player will randomly be Rynn or the dragon.. well it does not work.. instead.. you start with the dragon and rynn.. but she isn't on the dragon and she cant look up until she ge...
- Sat Aug 18, 2012 6:53 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Statue holding a weapon?
- Replies: 0
- Views: 4079
Statue holding a weapon?
Statues ShadowBird How can i make a statue holding a weapon??? Lord Stone A statue is just an object. You can find it somewhere in the Tropical Common databases or you can make one yourself if you know how. There are three versions, one holding a sword, one holding a staff, and one holding nothing. ...
- Sat Aug 18, 2012 6:51 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Using text messages
- Replies: 0
- Views: 3832
Using text messages
Text messages Unknown is there any way to display text messages during the game...well, i could make samples (and it works during my STOMP sequence), but my voice doesn`t sound so good ;-)...and the file size will be too large...another reason...these messages should be in german and i think its eas...
- Sat Aug 18, 2012 6:49 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: visibility toggler for Arohk?
- Replies: 0
- Views: 4014
visibility toggler for Arohk?
visibility toggler for Arohk? steamteck This may not be possible but I'd like Arohk to meet Rynn at a certain spot in my level but not before. I tried the visibility toggler and a trigger with no luck. I can hear him around but he doesn't become visible. once again thanks to everyone for your help i...
- Sat Aug 18, 2012 6:47 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Trigger attack
- Replies: 0
- Views: 3933
Trigger attack
Trigger attack-(damage)-effect lionlord A simple question this time : How can I make a trigger-detector release a weapon effect ? I want to set a trigger for example to a certain ground-area, that releases an attack-(damage)-effect, like that of a fire-crystal, to the one who crossed the area. After...
- Sat Aug 18, 2012 6:45 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Useless Arokh
- Replies: 0
- Views: 3818
Useless Arokh
Useless Arokh clan I've Read all the post I could find and saw this question asked but not answered. I made my level and put Arokh in. The level runs fine, Rynn can walk around, but she cannot mount Arokh. She also cannot do any damage to him. I haven't seen a SP level with Dragons yet to look at fo...
- Sat Aug 18, 2012 6:42 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Vertical Walls
- Replies: 0
- Views: 3776
Vertical Walls
How can I create vertical walls? lionlord In my shape-shifting level, I want to use a dragon gate with a force door as an exit. Everything works fine, but the problem is, that the dragon gate object is not totally textured. If you look at it from the side you can see through the middle-part of it, w...
- Sat Aug 18, 2012 6:39 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: viewing animations
- Replies: 0
- Views: 3456
viewing animations
viewing animations MiNdfiRe i have figured out how to get an orc into MP, but i don't understand all the animations. many of the animations are labelled with numbers and abbreviations, and i have no idea what they mean .. .. hmm .. what i'm trying to ask is .. is there a way to find out what those a...
- Sat Aug 18, 2012 6:36 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Dead and Psycho Village chicks
- Replies: 0
- Views: 3789
Dead and Psycho Village chicks
Dead and Psycho Village chicks Paul[FN] I can't get the Village Chicks (hehe, that's what they're called in the coding.) to work right. When I place them in my level they're either in the beating on the Wartok animation or dead. How do i make them be in their talking animation? Sageous never played ...
- Sat Aug 18, 2012 6:30 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Waypoint follower question
- Replies: 0
- Views: 3516
Waypoint follower question
Question about waypoint followers lionlord I want to follow a lift-platform a certain route in the air. I think that can be done by waypoint followers. How do I have to use them to relize that ? Lord.Stone Since I understand you are making an SP level, I think best is to use a STOMP sequence. Making...
- Sat Aug 18, 2012 6:28 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Weather and Time
- Replies: 0
- Views: 3416
Weather and Time
Enabling weather effects Zeoc I'm trying to put weather effects, like snow and rain, in my new level, but the triggers never seem to work. I've used the Wartok Canyons as an example, putting in an "on" trigger across an area and linking it to a snow object, but when I play the game and go ...
- Sat Aug 18, 2012 6:25 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Textures for the flame sword
- Replies: 0
- Views: 3356
Textures for the flame sword
Textures for the flame sword... ShadowBird O.K. I exported the flamesword-model but the textures cant be exported...how can i load the sword in the editor? (it dont work)and how can i put a new texture on the sword??? Please help me!!! Andrey one possible workaround : copy databases with the sword a...
- Sat Aug 18, 2012 6:22 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Ghoul Missiles
- Replies: 0
- Views: 3406
Ghoul Missiles
Ghoul Missiles MiNdfiRe i was wondering .. can ghoul missiles be used in multiplayer as secondary attacks? i tried to incorporate the death crystal attack as a secondary, but when used, it didn't damage the other users .. in addition, it didn't seek properly (it did spawn and "appear" to a...
- Sat Aug 18, 2012 6:19 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: The Ground Pounder
- Replies: 0
- Views: 3333
The Ground Pounder
The Ground Pounder MiNdfiRe To anyone who knows: I noticed that the "maximum" damage is still 5 for the Ground Pounder (build .444), but when being hit by it (or hitting another with it) it does a hell of a lot of damage (has to be more than 5) if it explodes on you or explodes next to you...
- Sat Aug 18, 2012 6:17 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Invisible weapons
- Replies: 0
- Views: 3308
Invisible weapons
Invisible weapons assassin ravenlord making invisible weapons is easier than you think I think. First, you need to decide what model should the invisible weapon have (this is important, since even if you don't see it, the model will affect the damaging the weapon will make and the bounding is really...