Search found 24 matches
- Wed Nov 22, 2017 6:20 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
Here's the executables and partial source code: DrakanSRSC.7z If you don't mind running executables from strangers, copy the contents of the bin directory to where dragon.rfl is, and then run "DrakanSRSC_Release_x64.exe" from the command line, in its directory, to catch any error messages....
- Tue Nov 21, 2017 11:21 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
The most needed features: NPC models, Wartoks, Trolls, Dragons,Combat system,AI, walkpath, enemy detection,dragon flying animation, bones, Arokh model, dragon weapons, fireballs, Rynn model, animation,swimming and above all health system drakconianproject's dragon is probably https://www.infinitypb...
- Tue Oct 31, 2017 8:32 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
Yes. Being the artist and programmer will take a while. Also, there might not be a need to completely throw away the original names of everything. They could be put into a separate mod of some sort that would be enabled by default or separately downloaded, and easy to remove in case of trouble. Or c...
- Sat Oct 28, 2017 7:03 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
This is a similar situation to OpenMW's. See https://wiki.openmw.org/index.php?title=Bethesda_Emails . They take the route of loading the original game's files at runtime. Of course, for Drakan, this would create a problem where it would be impossible for the remake to reach a wider audience beyond ...
- Sat Oct 28, 2017 5:05 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
How will the music fit into the project? Ideally, you would be using DirectMusic directly, but I suppose that might be a bit difficult with Unity. Alternatively, it would be possible to write your own version of DirectMusic (or use Wine's version?) that would also work on Linux. Microsoft has even d...
- Thu Oct 26, 2017 9:58 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
You can go to https://answers.microsoft.com/en-us/windows/forum/windows_7-windows_programs/where-can-i-find-directmusic-producer/3c278852-4a9f-46a3-9cc0-6640c29a61c4 and click on the DropBox link at the bottom to get DirectMusic Producer. The SGT and DLS files are stored in concatenated form in Musi...
- Thu Oct 26, 2017 7:43 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
I big fan of Drakan: Order of the Flame OST. I think music should be also remastered. I read in some topics it is possible to extract samples/midi from original music files Yes. The music can be extracted from the music.rrc file and played in DirectMusic Producer. There are SGT and DLS files, but n...
- Thu Oct 26, 2017 6:59 am
- Forum: Drakan Level Editing and Game Mods
- Topic: Drakan Remake by YanGez93 [Project abandoned]
- Replies: 119
- Views: 1693256
Re: Drakan Remake by YanGez93
I've looked at Drakan's database file format and it seems quite simple. Models, sounds, textures, animations, "sequences", and other stuff should be easily extractable. These adb/db/mod/odb/sdb/txd database files all start with "SRSC" and contain a hierarchy of named entries. See...
- Thu Oct 19, 2017 6:10 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Anyone wants to port Drakan 2 PS2 assets to Drakan 1 PC engine and sorta port the game?
- Replies: 5
- Views: 5210
Re: Anyone wants to port Drakan 2 PS2 assets to Drakan 1 PC engine and sorta port the game?
If the file formats are simple, do what OpenMW did. Spend a couple of years recreating the engine.