Fugitive IV and Prospero Arena 2

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Gorgon2
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Fugitive IV and Prospero Arena 2

Postby Gorgon2 » Wed Feb 01, 2006 2:15 pm

Any timescale on when either of these is likely to surface Pro?

Also how many episodes of Fugitive have you got planned?

Jolaes
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Postby Jolaes » Wed Feb 01, 2006 2:30 pm

Holy *****! Gorgon is either an indigo or a mind-reading alien. [8D]
He has beaten me to the question by 2 minutes! [:D]

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prospero
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Postby prospero » Wed Feb 01, 2006 7:31 pm

Errrrrrr....well..... ProsperoArean2 was a misty version of the latter part of the Kashgar map where I was intending to build an extra bit on the end. These demo maps are really just tests for various ideas. I think I was was trying to get it to rain last time I
worked on it. (Without a great deal of sucess). Maybe I will finish it one day. At the mo I am on ProsperoArena5 which is the first part of Kashgar with a bit added to the start. I have been using TP's Nasher model as the Player and he works great with Barb anims, but I want to add some individual moves to him. At present I have been trying to get him to throw javelins so they fly like arrows. Also been testing out some new stuff for the Dwarf army from FugitiveIV in it. Speaking of which, the first part of FIV is all but complete. I still have some dialogue to do and a few little touches.....[;)]

I'll do as many episodes as I have time to do, but I if I complete parts 2 and 3 of FIV this year I will be very pleased. In the meanwhile I will release more demo maps if I think they are fun to play (Legomen are hilarious.[:D])

Jolaes
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Postby Jolaes » Thu Feb 02, 2006 2:28 pm

so... does that mean we have got to wait for more than a year? Or you will release the sub-episodes one-by-one and Fugitive IV Chapter 1 will be out in 2006?[8)]

Gorgon2
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Postby Gorgon2 » Thu Feb 02, 2006 2:38 pm

So what was Arena 4?

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prospero
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Postby prospero » Thu Feb 02, 2006 4:12 pm

Jolaes.

Hope you won't have to wait that long. I will release part one soon.
following parts will follow as and when. I have been trying to figure out how to make the Player continue to next parts with Level/Life/Inventory values intact. Like most things in BOD, it is not quite as simple as it appears but I think I have it working.[8)]

Gorgon.

What happened to arena4? Good question.[B)]

Rampage
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Postby Rampage » Fri Feb 03, 2006 12:18 am

@Pro ! I need news for my site! Give some pics! 1-2 , about F4

Axle Stone
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Postby Axle Stone » Fri Feb 03, 2006 8:49 am

Nice news, uncle Pro!!! awaiting for good news and releases!!
i Wish you luck in your Hardest work![:)]

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prospero
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Postby prospero » Sat Feb 04, 2006 9:24 pm

Image

Kenny
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Postby Kenny » Sat Feb 04, 2006 10:34 pm

nice armor =D

it somewhat looks simulair to morrowings but not exacly =P

Axle Stone
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Postby Axle Stone » Mon Feb 06, 2006 8:44 am

Hmm, seems Carmon will be playable, very nice...

Jolaes
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Postby Jolaes » Mon Feb 06, 2006 9:42 am

I, being a Hungarian, am pretty much biased to the Rubic cube.
so...
Prospero, could the Legoman have a proper "Rubic cubic-hammer" or something [:D]? I guess it is just the number of boxes and colours that have to be modded...

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prospero
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Postby prospero » Mon Feb 06, 2006 11:56 am

Image

Damn clever these Legomen.[8)]

Jolaes
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Postby Jolaes » Mon Feb 06, 2006 1:53 pm

HA HA HA [:D
Thanks!
At last, a "smart" weapon... Seems he means business [8D]

big truck
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Postby big truck » Mon Feb 06, 2006 11:56 pm

[:D][:D][:D][:D][:D][:D][:D]

Woaw! Very nice interpretation... This new weapon is probably a new model of... "brain-breaker" [:D][:D][:D]

[:o)]


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