Arena Proposition

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Daxon
Dragon
Posts: 129
Joined: Tue Nov 23, 2004 5:12 pm
Location: Spain

Arena Proposition

Postby Daxon » Wed Sep 03, 2008 4:03 pm

Hi, this days I was playing Blade in IPX mode with some friends, and i was thinking about one thing that I was read before, something about the IA dont work when appears another Player 1, making turn out the vision and hearing of the monsters, but, if you hit them some they attack.

I know that we cant do nothing about this... but i only propose create a multiplayer arena with some cells and levers with monsters in (With a lot of life) for make competitions (killing monsters, or coop killing)
I thought ''if we cant make a coop game, i dont care to hit a monster for make something seemed''

It must be possible, thinking about i heared.

Daxon
Dragon
Posts: 129
Joined: Tue Nov 23, 2004 5:12 pm
Location: Spain

Postby Daxon » Fri Sep 05, 2008 1:04 am

Well, no answers, if no one want to do this, say me and i get out of illusions xD

Vasja
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Posts: 89
Joined: Mon Sep 05, 2005 6:47 pm

Postby Vasja » Fri Sep 05, 2008 1:53 am

Sen'or. Network games are made with another way.
http://www.gamedev.net/reference/list.asp?categoryid=30

Daxon
Dragon
Posts: 129
Joined: Tue Nov 23, 2004 5:12 pm
Location: Spain

Postby Daxon » Fri Sep 05, 2008 2:47 pm

Well, so, why it´s not possible ?

Vasja
Dragon
Posts: 89
Joined: Mon Sep 05, 2005 6:47 pm

Postby Vasja » Fri Sep 05, 2008 5:14 pm

Remote process simulating theory will give you the
answer. Television broadcasting with a client feedback
may give you the same one.
The same question:"How does this processor work ?" In
three words ?"

Daxon
Dragon
Posts: 129
Joined: Tue Nov 23, 2004 5:12 pm
Location: Spain

Postby Daxon » Sat Sep 06, 2008 2:36 pm

Thanks for the answer, but i dont know nothing about that things, you are trying simply say me: Is not possible? is the thing i want know

Vasja
Dragon
Posts: 89
Joined: Mon Sep 05, 2005 6:47 pm

Postby Vasja » Sat Sep 06, 2008 6:33 pm

I dont' clearly understand, what exactly you mean.
Network game on the Blade engine with robots and
multiple players ? Yes it is possible.
Blade.exe provides almost all necessary API.
Programming skills are just required, C++(asm) and invent own
network model. It is not awesome.

Daxon
Dragon
Posts: 129
Joined: Tue Nov 23, 2004 5:12 pm
Location: Spain

Postby Daxon » Sun Sep 07, 2008 6:37 pm

Vasja thanks for the answers

My english maybe isn´t right:

Well, so, is possible to create a Arena map with some monsters in, but they will not have sight-hearing abilities (by a error with '2' ''player1'' in game, blockin I.A) but, if you hit them, then they will attack and fight.

So my wish is see a Arena map with monsters, playable with another player, and make some fights with creatures, with "Hit & On" way.


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