It's known problem with new forum style but quoting seems to work so use this for the time being.
LED Question
Re: LED Question
l'aria fresca,
vino puro, ...
vino puro, ...
Re: LED Question
CodeTags = 0
QuoteTags = 0
def DoesItWork():
if not CodeTags:
QuoteTags = 1
return QuoteTags
return 0
fixed = DoesItWork()
apparently not.

Re: LED Question
I can see... I don't know then. At least it preserves new lines 
ed:
For the record there is at least one "space" character that can be used in quotes as space to show indents. It's not elegant and may require later replacing in text/python files but as workaround can be utilised. It's unicode U+00A0 (  aka no break space or in html ) character that I found in writer and it can be added as any symbol in word processor.
Works like this:

ed:
For the record there is at least one "space" character that can be used in quotes as space to show indents. It's not elegant and may require later replacing in text/python files but as workaround can be utilised. It's unicode U+00A0 (  aka no break space or in html ) character that I found in writer and it can be added as any symbol in word processor.
Works like this:
this is standard space at beginning of line
2 spaces (obviously not visible but they are there)
-- now
one nbsp
two nbsps
three nbsps...
l'aria fresca,
vino puro, ...
vino puro, ...
stav map
I found stav - small, simple map but when I tried to use it I got an error:
Zero, sectors? There are some sectors there, at least that's what I deduced from stav.bw but trying to preview it in LED I got nothing, unlike other maps that work. So there is definitely something wrong with that map but it may be really simple, only I'm not good with LED, can't get that tool.
A propos LED:
1. is there any way to turn of preview other than restarting LED? When one uses preview (whether opengl or 3dfx) then icon becomes inactive.
Code: Select all
Start optimizing Astar...B_App::LoadWorld() -> Error trying to load PP. ERROR-> Map with zero sectors!!!!
A propos LED:
1. is there any way to turn of preview other than restarting LED? When one uses preview (whether opengl or 3dfx) then icon becomes inactive.
l'aria fresca,
vino puro, ...
vino puro, ...
Re: LED Question
How are you trying to run it? It's a Gladiator map. 

Re: LED Question
Just tried it. It does work. Although the atmos with OGL makes it too foggy.
The .mp file is in it so I'll see if I can fix it.
The .mp file is in it so I'll see if I can fix it.

try in Gladiator
Just tried to run it from BODLoader and it worked. At first I thought "but Gladiator will use BODLoadr which actually does that for you, without necessity of using console. Then, tried from console ( Bladex.LoadLevel("stav") ) and it worked as well. It's literally magic. I don't see any rational reason why didn't it work before.
It still doesn't change the fact it's not possible to see it in LED's preview. I even changed stav.lvl and copied used textures to the maps directory so it didn't have to look for them, and still the same.
I changed fog in stav.bw binary @ offset 0x1C from 0.15 to 0.05
It still doesn't change the fact it's not possible to see it in LED's preview. I even changed stav.lvl and copied used textures to the maps directory so it didn't have to look for them, and still the same.
I changed fog in stav.bw binary @ offset 0x1C from 0.15 to 0.05
(for D3D and sgi-rOpenGL 0.10 is better)$ hexdump -s 0x1c -n 4 -C stav.bw-fog=0.05
0000001c cd cc 4c 3d
$ hexdump -s 0x1c -n 4 -C stav.bw-fog=0.10
0000001c cd cc cc 3d
l'aria fresca,
vino puro, ...
vino puro, ...
Re: LED Question
I did the same with the fog but in LED.
The map has mostly non-convex sectors which I fixed but I think it should run fine as is.

The map has mostly non-convex sectors which I fixed but I think it should run fine as is.