Randomly placed enemies feature is now introduced in Gorentity Mod 2020 with Random Enemy Creator v1.0.
Download from https://www.moddb.com/mods/gorentity-mod-2015
If you use Gorentity Mod Installer and F12 button is not working while ingame or Gorentity Mod menu is not appearing in the game menu etc etc. FIX: Temporarily disable your antivirus program, extract and run the Gorentity Mod Installer again. It is a known issue that some antivirus programs mess the Gorentity Mod Installer. Or simply use the Gorentity Mod 2020 with Random Enemy Creator v1.0 Manual Installation Package instead.
Make sure you have Blade of Darkness Patch v1.001 installed before you install Gorentity Mod.
Gorentity Mod 2020 with Random Enemy Creator v1.0 summary:
- Random Enemy Appearance: Experience the single player game with random enemies in random places generated by our own Random Enemy Creator v1.0
The amount of enemies can be set (Off / Low / Medium / High / Very High) from the Gorentity Mod Ingame Menu (F12 default) or Menu/Options/Gorentity Mod settings.
Changes take place when starting a new game, restarting a level or entering a new map.
- Redefined blood system. Better looking flow.
- Edible Limbs: Player can roast and eat limbs and use them as a food source. Press Use button (E default) to roast limb with fire. To eat limb, double tap Use button while holding the limb.
- Fatal Cliff Slip: Falling down from a high place is going to be a grotesque scene. Player or enemy, our GoreCam is capable of showing the actual fall, but also the horrendous aftermath on the ground.
- Stone Hit Event: Getting squashed by a giant rolling stone can be awarded with a focused view from GoreCam, showing the sight in all its glorious gore galore.
- The scale of limbs able to be picked up is now extended.
- Bug Fix for enemy´s disappearing potion after death.
- Bug Fix for player getting stuck in the enemy during death animation.
- Bug Fix for double reward for killing a crawling enemy.
- Multiple Bug Fixes for objects pickup/use/sheathe/toggle events.
** Features from previous versions:
- Gorentity in Combat: New brutal blood effects for blunt and sharp weapons, fists and bows including the "Blunt Finisher".
- Stunned in Trauma: Hurt your enemy to make him stumble, stagger etc, even vomit blood during combat.
- DeathSceneCreator: Total 72 "new" death animations based on trauma. Enemy crawling, body twitch, suffer, plod etc.
- True Dismemberment: Modified bodypart chopping for more cinematic feel. Fixes original game disappearing bodyparts.
- Dripping Limbs: Limbs on the ground are no longer dry objects. They will spatter blood when picked up, used and thrown.
- Gorentity Mod Ingame Menu: Player can adjust settings here. To access the menu during gameplay press F12 (default).
- Define Gorentity Mod Keys: Player can define all 3 Gorentity Mod gameplay keys from Controls Menu and from Gorentity Mod Ingame Menu.
- Clear Blood Pools: Player can instantly remove blood pools on the ground by pressing X (default) to improve fps. Useful in certain combats.
- GoreCam Cinematic: Spectacular Slow Motion Kills from randomly chosen camera angles. Press Z (default) to skip.
- Fixed failed mutilation when Level Up function is called.
- Lichs and Zombie Knights bleed black blood.
- Updated black blood.