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death fadeout

Posted: Mon Oct 29, 2012 4:19 am
by CommunismWins
Is there any way to remove the death fade out so the game stays running while you're dead?

Re: death fadeout

Posted: Mon Oct 29, 2012 4:12 pm
by Shelim
Short answer: no

Long answer: it may be possible with some advanced memory hacking, but I've never looked into this - and, honestly, I don't want to ;)

Re: death fadeout

Posted: Tue Oct 30, 2012 5:52 am
by mage150
just curious as to what you want to accomplish. It might be possible in several ways.

Re: death fadeout

Posted: Wed Oct 31, 2012 1:34 pm
by Shelim
Ah, I've forgotten that you can fake character death in STOMP :lol:

Re: death fadeout

Posted: Wed Oct 31, 2012 5:33 pm
by mage150
Shelim wrote:Ah, I've forgotten that you can fake character death in STOMP :lol:
If my memory serves me correct, there is an option for dropping an item/event generator from rynn on death with a stomp scene. I had a stomp scene made for Joaxin's Relic for death scenes but how exactly I did it/where it is archived I can't figure out.