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Missing textures

Posted: Sun May 10, 2020 8:00 pm
by talonhunter
I got thos game to run after installing the official 445 patch and the AiO final patch. The game runs fine but there are several textures missing. I am at the starting village and there are no doors showing. I can see right through them. They are still there since Rynn opens them.

Any one have this issue?

Re: Missing textures

Posted: Sun May 10, 2020 9:34 pm
by Arokhs Twin
This usually happens when you are using an incompatible graphics card. Some intel onboard video chipsets are known to not work with Drakan but can be fixed using the community patch DGvoodoo option.

What are your system specs?

Re: Missing textures

Posted: Mon May 11, 2020 6:52 pm
by talonhunter
Arokhs Twin wrote: Sun May 10, 2020 9:34 pm This usually happens when you are using an incompatible graphics card. Some intel onboard video chipsets are known to not work with Drakan but can be fixed using the community patch DGvoodoo option.

What are your system specs?
Well, I'm currently running it on a virtual Windows 7 Pro version. Reason was that the game froze on my Windows 10 computer all the time so I had to do a hard reset. Maybe I'll give it another shot on Win 10 again. Otherwise I have a Nvidia GeForce RTX 2070, 8 GB.

Also, I tried DGvoodoo but couldn't figure out how to make it work with the game. Although it was late and I didn't put too much effort in it. Might try it later.

Re: Missing textures

Posted: Mon May 11, 2020 6:58 pm
by Arokhs Twin
The virtual machine will be the problem as it won't have a "full" video driver or it's not emulating properly.

Drakan works fine on Windows 10 as long as you install the community patch. My video card is similar to yours and it works just fine without dgvoodoo.

Re: Missing textures

Posted: Mon May 11, 2020 7:43 pm
by yangez93
Hello talonhunter, could you send screenshots with this graphical issue? Now we know that problem is with virtual machine, but I wonder what exactly is problem with missing textures, as I read, textures of doors aren't rendered properly so I can check properties of texture, color depth, , resolution or even model shading. I had similar problem with missing texture but they had to do with new models to Drakan or level editting

Re: Missing textures

Posted: Tue May 12, 2020 8:12 pm
by talonhunter
Here are two examples in thes tarting village.
Missing texture
Missing texture
missing_texture1.jpg (26.16 KiB) Viewed 7896 times
Missing texture
Missing texture
missing_texture2.jpg (30.6 KiB) Viewed 7896 times

Re: Missing textures

Posted: Thu May 14, 2020 10:35 am
by yangez93
Thanks for screenshots talonhunter , there could be multiple causes of this bug. As we mentioned it could be problem with DirectX components or graphics card drivers. I've checked those models that textures aren't rendered , as for Iron gate I thought it could be problem with shiny specular highlights shading problem. But I've checked also table (Tablea02 model) and it has normal shading as other models(flat shading that is visible on high number of objects as well as smooth shading)
Image

Another cause can be of course problem with point lights, I noticed that one point light can handle maximum 7 models, however if 8th model is in reach of point light model is rendered but it simply doesn't take light.

I think the most probable cause is simply Pixel format of textures, most of textures have 16bit. But textures of iron gate have textures: Texture40(8bit), Texture49(8bit). Including this table object, also it has textures 8bit

I've checked also texture quality and I set to lowest, looks that it isn't cause:
Image