Site takedown order issued

I received a takedown order notice for this site as it was identified as spreading malware. It turned out to be a few files (the Drakan 10th anniversary patch and the memory allocation tweak patch) that have been on this site since 2013. However several antivirus programs now identify these files as viruses / malware and as no-one has taken any notice and is linking directly to files on this server it is been mis-identified as a malware host. Someone has been emailing with a direct link to the memory allocation patch and it has been found on several foreign forums.

I have removed these two files even though they are identified as false positives. I can understand why though as they alter the memory location where the .exe files are stored. They are mostly obsolete now anyway so it’s no real big issue but I will be going through the logs and seeing which files are being directly linked to and will try and stop this from happening. This will obviously stop people downloading any game patches directly from links in discord etc so moderators please direct users to the downloads page on this site rather than the files themselves.

This should prevent the site from being taken offline but if the site disappears you know why. If this does happen I will appeal the decision.

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Drakan Multiplayer Matches of 23th August 2020

It has been a few weeks since the last MP event, so we planned to arrange another MP event. We played 23th August 2020. Because of timezone some of users played before these matches. There are couple changes for MP including shorter time of one round( before there was 25 minutes) we change for 15 minutes as it should be enough and we’ll be sure that we could play on more maps instead be bored on one map. We played mixed maps: QoD, ground, air and additional fan made maps. On Drakan Discord we’ll introduce on #faqs-and-multiplayer-rules some updates MP rules soon, this channel has been updated mostly for FAQs. Also please, if you have ideas for next maps, also let me know, we’ll try to make next multiplayer maps for next MP matches, make sure you have recent new MP map pack, if you have problem with installing it, also let us know.

Thank you for playing, it was really fun to play. Players: YanGez, Melber, Jav95, Jage and Rev. It was quite short and we have some difficulties because game crashes probably reason was server issues. Teekus already made changes for server so for next MP matches should be everything OK

 

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Drakan Multiplayer Matches of 28th June 2020. And new Combat Master title for Jav95

Recently in 28th of July 2020 there were Multiplayer matches where played 9 players! It was really high number of players in comparing to previous matches after Drakan revival project. Noone expect that server will be full that would host for maximum 8 players.

Players:Teekus, [LGC]Arthrebi, [LGC]retolo, Jav95, Melber , Szymana, Blaczumba, [LGC]Loliburta and me YanGez

According to moderators approval, for won matches title of Combat Master {CM} awarded for Jav95. Jav95 is with us quite long, since August 2018, he was also very good player before this event. Because map list was approved and considered as balanced, Jav95 used his combat skills, intelligence in game and of course strategy in ground maps that made him winner of these matches. Of course, he has to defend his title, if there will be player that wants to get Combat Master title, he has to win in duel map both ground and air. We wish that new ranks will encourage other players to arrange new MP matches, and above all players will have fun.

There is still title {SDM} stands for Supreme Dragon Master, but actual owner of this title Mechanist is inactive in Arokh’s Lair forums and in Drakan Discord Channel, we hope that someday he’ll return, let leave this title to him. Combat Master {CM} rank is of course newest innitiative of moderators of Arokh’s Lair

For more info, join our Drakan Discord channel
https://discord.gg/nCMrU4p

Screenshots:

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New multiplayer levels by Yangez93

As many of you know from our Discord community Yangez93 has been hard at work making new multiplayer maps for Drakan which are a bit different to the normal maps and make a nice change. These are now considered final versions and will be running on the multiplayer server from today. So if you want to join the server for a match you will need to download and install these maps even if you already have these on your computer. They have been updated in the last couple of days and if you don’t update your copy of the game you will get an error when joining the server or when the level changes you will be kicked automatically.

They can be found on the MP downloads page or direct link here. Please note that the file name is subject to change should any bugs be found and maps need to be updated. It was easier to put all new maps into a single download so that once you have installed the community patch any additional maps since the CP’s final release can be downloaded all at once. To install extract and copy the multiplayer folder to your drakan install folder overwriting any files if prompted.

Note that this only applies to the UK server (ID Arokhs Lair CP153.01 in the server browser) at the moment. The Poland server (ID Arokhs Lair www.arokhslair.net) may get updated in the future but if / when this happens it is unknown.

Speaking of the community patch, this is now considered final and since it’s developer has gone AWOL and we have no source code it won’t be getting updated with new maps.

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Forum software upgrade

The forum software has been updated to the latest version which now enables me to use a more advanced captcha system which seems to have stopped the flood of spam registrations we were getting recently. Unfortunately visitors from China still have to pass an additional captcha check as there was just too many spammers hitting the forum and overloading the server.

This also means the theme for the forum has been changed. Visitors will see the standard PHPBB theme until they register and log in where it will switch to the site theme. I’m still working on fixing this.

Also the discord link has been updated as the old one seemed to have expired despite me setting it to never expire. So if you couldn’t join our discord server before, try again and it should work.

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Drakan turns 20 today!

Drakan: Order of the Flame was released in the USA exactly 20 years ago today. Several of us managed to get a few multiplayer matches in however sadly I couldn’t make it but that does not mean that I won’t play again in the future. Drakan’s playerbase has increased thanks to the community patch but it seems to be dwindling now. A handful of us still play so if you are interested in multiplayer check out our discord server. BTW the EU release date was 20th August 1999 so hopefully there will be more matches on that date. There are currently two active servers on which you can play on bringing the total number of players playing at once to 16.

As a side note I have implemented secure HTTPS across the whole site which broke some things. I think I’ve fixed it but if any content isn’t working for you let me know on the forum or email the webmaster address.

Finally I think this will be the last year this website will exist in this form at least. I’ve renewed both arokhslair.net and arokhslair.com but I probably will not do so next year and instead move this website to a subdomain of my personal web space so it will not be lost. I may even host it at home on my netgear NAS box as I’ve already tested this and it works albeit slowly on the forums. I will make my decision on this depending on visitors, forum posts and cost of web hosting.

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New CP release – V153.01

In addition to the usual assortment of minor fixes, this version of the Community Patch also includes some fairly major usability improvements to the Level Editor – opening up completely new possibilities to Drakan map making for the first time in the last 19 years.

Another major feature is that it now allows patching the Spanish version of Drakan, in addition to the previously supported English and German versions. On top of that, the patch installer received a Spanish translation as well, thanks to Discord user Javixx95.

In fact, in terms of added content, this is easily the most significant patch release to date.

A detailed list of the new features can be found in the CP’s readme file – but for reference, here’s a quick overview of the other major changes which haven’t been mentioned already:

  • 32-bit textures are now supported (tested up to a size of 2048 by 2048 pixels!),
  • Digital Elevation Models can now be imported directly into the Level Editor, taking most of the tedium out of landscaping new maps,
  • Exporting transparent textures has been made possible in the Editor,
  • New default settings for dgVoodoo2 mitigate the previous issue of in-game text being blurred when dgVoodoo2 is enabled,
  • UCyborg’s fixes now allow the notoriously troublesome “Lens Flare Effects” to work properly in most cases.

The game servers have been updated to the new version. Please remember to apply this update if you want to play Drakan multiplayer; the patch can be downloaded from the usual place.

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Community Patch V139.01 now out

The latest community patch has been released by Mechanist. This makes changes to several maps which we found to be unbalanced and other improvements have been made to make gameplay more fair. You will need to install this to be able to play on the multiplayer servers. It is not required to update if you have an earlier build if you play only single player.

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Some site updates and new CP version

I have updated the tech support pages as they were out of date and no longer relevant. I have put some information on there for new visitors who would like to play the game and how to install the community patch which replaces the 445 patch.

Speaking of which there is a new version (135.03) which contains updates to some of the multiplayer levels to fix bugs and balancing.

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Latest community patch available for download

Regarding the previous post about the community patch – there has been a small update so the build number is now 135.02. If you play multiplayer you will need to update to this version.

Also I need to update the tech support page with detailed instructions on how to use the community patch as it’s pretty much a fix all issues patch and renders a lot of things on the support page irrelevant. I should get chance to do this at some point this week but in the meantime the community patch does have a good readme which you can take a look at.

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