Drakan remake in unity engine

As I mentioned before one of our forum members has started working on a remake of Drakan: OOTF in the unity engine and quite a lot of progress has been made on the levels. A dedicated site / blog has now been put up by Yangez93 which can be found hereĀ https://drakanremake.wordpress.com/

News and development discussions will still be made on our forums

A very early screenshot of the Ruined Village level

There are some complications that need to be ironed out such as copyright issues; it may be that the game has to be changed so that it is similar to Drakan but we will have to wait and see. At the moment it’s going to be required that you have to own the original game to be able to play the remake. Progress is going slow so if you want to help please post on the forum link above.

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Site colours change & new editor

As you may have noticed I’ve changed the site colours on the front pages so they are more in line with the forum theme colours. It really needs to be redesigned for better readability on mobile devices but that will come in time. I’ve also noticed since the latest Android update the forum menu bar is hidden by the address bar in the chrome browser. I suggest changing your forum style if you view the site on mobile devices a lot. This can be found under preferences in your user account settings.

We now have our forum member YanGez93 who will be posting articles on this page; he’s making a remake of Drakan in the unity engine and it’s looking pretty neat. Watch this space.

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Banner ads are gone & spammers piss me off.

I’ve removed the advertising as part of an investigation as to why the server logs are getting absolutely massive and a sudden surge in hits causing concern for server resources. I visited the site today and found that the banner ads were advertising something very offensive and definitely did not fit in with the site’s content. I apologize in advance if anyone found anything offensive in any of the adverts.

They were provided by google adsense and something I thought I could trust. There are lots of back -referrers from porn and other sites containing offensive material in the access log files so I guess this is where the ads got this from. I don’t know so they are gone.

I have a lot of automatic tools installed on this site and on the server so I don’t have to babysit it all the time and manually check for abuse, spam, hacking attempts etc. 98% of the time it just works but it seems some of these tools isn’t quite working right so Ill manually check more often. This all came about because of spam floods in the past and finding this site reported for hosting objectionable content that was posted by a spammer.

Continue reading

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Events calendar is no more

I’ve decided to delete the events calendar as no-one used it and it was just taking up room on the server. I never liked it anyway šŸ˜‰ It’s error log file had grown to over 10Gb in size due to logging spamming attempts. However we now have a Steam group which I assume most would prefer. I’ve updated the events link to point to this new page if you want to check it out.


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Another AiO patch update – multiplayer working!

Another update to the AiO patch which fixes many more issues with multiplayer and now registers the game on several master servers. Add the following to your drakan.cfg file to make this work.


Please see the forum post for more info as there’s really too much to mention and re-post here.

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We now have a Steam group

We now have an Arokh’s Lair steam group which you can join to chat with other fans and find former Drakan players who play games you may already own. It seems most former Drakan players play FPS games but me personally prefer RPG games. It’s worth a look at the group and it’s members to see if any of us have any games in common.

The link is hereĀ http://steamcommunity.com/groups/arokhslair

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Further update to AIO patch

The all in one patch has been updated again with a minor update. Here’s what was posted on the forums which details the changes:-

I’ve re-uploaded the patch today because there was an overlooked issue with multiplayer since the previous update on level transition if the game was in fullscreen mode and minimized. The whole point of the new patch was basically the fact that with the first one, needless calls were made to the rendering APIs when they shouldn’t be. All this messing around because for some reason the game is coded in the way that it drops network activity if the primary DirectDraw surface is lost.

The update can be downloaded on the downloads page.

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Elder Scrolls online – any Drakan players play this game?

I put a forum post up about seeing if any ex drakan players play ESO and if they would be interested in joining a guild / group so we could adventure together in the world of Tamriel. The post is hereĀ Ā if you want to take a look at the details. I play on the EU server but seem as characters are not transferable between the EU and NA servers two guilds may have to be set up. We will see. For now more information is in the forum post.

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Reo to Obj file converter has been updated

Mathijs Roosen as updated his Reo to Obj converter file used for level editors to extract models from the game and convert them into a more standard workable format. As always the link to the forum post is here Ā https://arokhslair.net/forum/viewtopic.php?f=4&t=3930Ā and the file can be downloaded on the downloads page.

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All in One patch update now out!

The all in one patch update I was talking about on the previous post has now been released. This update mainly provides fixes for the level editor so that it works on modern operating systems and the infamous crashes have been fixed. This is why many gave up making levels for the game as it could only be reliably run on Win 9x systems. Now that has been remedied if you were wanting to make a level series but couldn’t now you can. As always the forum thread is hereĀ https://www.arokhslair.net/forum/viewtopic.php?f=2&t=3765Ā 

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