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by Limpiacobardes
Sat Jun 27, 2009 3:37 am
Forum: Severance BoD: Help / Game Discussion
Topic: The Shadows
Replies: 6
Views: 2316

Hi Blackbeard! That would be awesome, but today is not possible since the shadows are controlled by the engine and this is hardcoded, The most near you can get to selfshadows is the openGl raster, if you select the toon shader (and normal textures), the shader of the characters is more intense that ...
by Limpiacobardes
Sun Dec 30, 2007 4:49 am
Forum: Severance BoD: Modding Community
Topic: AVI files(My mod)
Replies: 69
Views: 15941

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by dogchicken</i> I think shaman need staff too, but I can't find enough thing for shaman. Is the skull staff in original bod's object? or someone made that?...
by Limpiacobardes
Tue Dec 25, 2007 7:49 am
Forum: Severance BoD: Help / Game Discussion
Topic: Merry Xmas
Replies: 12
Views: 3474

Merry Christmas to all!! [:)]
by Limpiacobardes
Tue Dec 25, 2007 7:47 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 9717

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by krehmall</i> i guess youll check all chars and all their animations ,and reset them sucsesiful ,good luck[;)] <hr height="1" noshade id="quote"></font id=...
by Limpiacobardes
Sun Dec 23, 2007 7:35 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 9717

freaking file-upload [:(!] they host for only 2 weeks since last download and now this! file sent to your mail Axle, you receive it? krehmall: - to change the 1h runnning of the Barbarian find in the BarAnimationSet.py this line: Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_1h.BMV","Jog_1h_Bar"...
by Limpiacobardes
Sun Dec 23, 2007 7:11 am
Forum: Severance BoD: Help / Game Discussion
Topic: new can of worms
Replies: 12
Views: 14927

I´ve similar problems on Vista:
black menus
black waterfalls in-game
i cant use the openGl; it makes my game run extremely fast

to me its unplayable, with the black menus its almost impossible to load a previously saved game
by Limpiacobardes
Fri Dec 21, 2007 4:05 am
Forum: Severance BoD: Modding Community
Topic: Anyone thought of this
Replies: 9
Views: 2937

I will look around and see what i can find about making this game run on Vista or other versions of Windows E amigo no juegues con fuego por aquí, por lo que sé hay que gente que lo hace correr en vista, si se de algo (tb de lo otro) te escribo a tu correo Saludos! <blockquote id="quote"><font siz...
by Limpiacobardes
Wed Dec 19, 2007 6:34 am
Forum: Severance BoD: Modding Community
Topic: Anyone thought of this
Replies: 9
Views: 2937

Die by the Sword had some nice features that we could try to implement, i think that the "limb from limb" should be relative easy since the zombie knights already do that (including legs and heads) But the ones related with the physics should be really nice, check this video and how fearful is the t...
by Limpiacobardes
Wed Dec 19, 2007 6:24 am
Forum: Severance BoD: Modding Community
Topic: Making weeping enemies . Help!
Replies: 6
Views: 2736

Sorry for the delay Vasya, my computer decide to retire from the world, so now I'm trying to recover some of the data, including nice recollected sword-like sounds from around the web...[V]

i will try this and post how it went
by Limpiacobardes
Wed Dec 19, 2007 6:19 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 9717

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by krehmall</i> well ,its works but you forgot about final step remove the Bar.DAT before runing game agan[:D]and also the stupid thing in barbarian run with...
by Limpiacobardes
Sat Dec 15, 2007 5:18 am
Forum: Severance BoD: Modding Community
Topic: Making weeping enemies . Help!
Replies: 6
Views: 2736

Thanks Vasja, i now try to implement things that i think were planned but not implemented (my bloodmod was a bit of a push the envelop altough [8)]) You can see in the AnisoundTkn that some attacks have also linked sounds of respiration...i think that it`s excessive, if i make a mod about this i sur...
by Limpiacobardes
Sat Dec 15, 2007 4:21 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 9717

Hi Pro[:)], i see your point, in the future if i make more fixes i will add it to just one mod. Thanks Ianna Keeper[8)], is very rejoicing to know that we share similar goals and also yes, one of the problems is the source code for now Maybe one day someone will break the code, or maybe one day we d...
by Limpiacobardes
Sat Dec 15, 2007 2:58 am
Forum: Severance BoD: Help / Game Discussion
Topic: Images ..
Replies: 5
Views: 2163

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Admin</i> A good idea but I did look into this however due to my hosting disk space allowance, this would not be possible unless I spent a lot more money....
by Limpiacobardes
Thu Dec 13, 2007 2:57 am
Forum: Severance BoD: Help / Game Discussion
Topic: Images ..
Replies: 5
Views: 2163

I think our beloved forum needs some upgrades, perhaps some applications to post videos and stuff?
by Limpiacobardes
Thu Dec 13, 2007 2:29 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 9717

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by brian</i> I couldn't find those files in <font color="red">AnmSet</font id="red">. I think you meant <font color="limegreen">AnmPak</font id="limegreen"> ...

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