Search found 176 matches

by krehmall
Fri Jan 25, 2008 3:59 pm
Forum: Severance BoD: Modding Community
Topic: Severance Expansion Pack
Replies: 22
Views: 11472

we getting happy to early ,like the game is already exist[:p]let us get seorious so we can rest after the game will be done ,and we will celebrate then !!!!!!![:D] i ready to take part of this work as i guess most of us ready! i guess you esfumato right about the start of the story ,so i guess the g...
by krehmall
Mon Jan 21, 2008 4:34 am
Forum: Severance BoD: Modding Community
Topic: Severance MMO?
Replies: 51
Views: 12746

BODII ,good idea[:D],actualy i thought about it a lot,i think it should be about the first chosen one and begin of war between light and darkness,this happens before original campagin and where we have some information of the past[8D].
Is anyone agree with me?
by krehmall
Wed Jan 16, 2008 5:22 pm
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

thanks[:D]
and why my own music is not working there
i copyed it into folder sounds and renamed the name of music in music.py
maybe there need extra scripts for this?[xx(]
by krehmall
Wed Jan 16, 2008 2:35 pm
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

now deals geting to sounds i got how to load music atmosfera into map import Bladex import DMusic Bladex.AddMusicEventMP3("Music2","..\\..\\Sounds\\ATMOSFERA28.mp3", 0.1, 1.0, 1.0, 1.0, 0, -1 ) but how to play it in map i have no idea[:(] i want for example that it will start play from start of the ...
by krehmall
Fri Jan 11, 2008 11:01 am
Forum: Severance BoD: Modding Community
Topic: Severance MMO?
Replies: 51
Views: 12746

Rhudok ,welcome to forum ,[:D]well its sounds exiting ,grafical update is what BOD is most Needed and maybe like this the game will be revived .By the way i playing guitar too ,but i am not able to write soundtracks yet but i wish too.Can you let us hear the soundracks? i so exited that BOD will hav...
by krehmall
Wed Jan 09, 2008 5:03 am
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

ooo[:0] i see thank you![:D]
by krehmall
Mon Jan 07, 2008 2:50 pm
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

thank you pro [:D]i would never gues by myself! but there stil Reference.DefaultSelectionData["Jarra"]=(8.0,4000.0,"Ale Mug") Reference.DefaultObjectData['Jarra'][0] = Reference.OBJ_USEME if not Reference.HealthIncrease.has_key("Jarra"): Reference.HealthIncrease["Jarra"]=(10,1,Reference.POCIMAC_POTI...
by krehmall
Mon Jan 07, 2008 5:07 am
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

thanks pro its finaly works now i maked an Ale mug [:D] Reference.DefaultSelectionData["Jarra"]=(8.0,4000.0,"Ale mug") Reference.DefaultObjectData['Jarra'][0] = Reference.OBJ_USEME i have to more things to ask about[:)] 1)how to change his healing efect and how to make his status of simple potion ,c...
by krehmall
Sun Jan 06, 2008 8:29 pm
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

thanks for some good information[:)] here is my code in pj.py import Bladex import Basic_Funcs import ItemTypes import Actions import Breakings import Sparks import AniSound import Objects import Auras #import GameText import MenuText import darfuncs import AuxFuncs import GenFX import Reference imp...
by krehmall
Sun Jan 06, 2008 12:41 pm
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

Reference.EntitiesObjectData["MySword"][1]= 500 is worked,
the rest is not, but more important for me is name if object ,and you sad that is 1 is index of power ,so how is the defence and resistence ? maybe you forgot more imports [:D]
by krehmall
Tue Dec 25, 2007 4:17 pm
Forum: Severance BoD: Modding Community
Topic: a little help with mod editing
Replies: 173
Views: 27877

its me agan with my questions ,i continie to edit ,so i want to ask how to change weapon or potions stats for special one and his name when i want to pick it from ground. ------------------------ i mean how its done in Dwarf Quest ,that jar is geting to be Ale mug and some weapons get other names an...
by krehmall
Mon Dec 24, 2007 7:18 pm
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 10710

lol[:D] its works but it changed only runing with shield and ih weapon animation however if i drop shield and run only with 1h weapon its stil same lol[:D]
i guess youll check all chars and all their animations ,and reset them sucsesiful ,good luck[;)]
by krehmall
Wed Dec 19, 2007 11:32 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 10710

kind of i mean that barbarian have slow ,stupid animation runing with one handed weapon,i think best to change it to faster animation ,cos maybe you not paided atention that you not changed it.
by krehmall
Sat Dec 15, 2007 9:58 am
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 10710

well ,its works but you forgot about final step remove the Bar.DAT before runing game agan[:D]and also the stupid thing in barbarian run with one h sword ,can you change it too?
by krehmall
Fri Dec 14, 2007 12:59 pm
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 10710

Hello everyone[:D] ,its me agan sorry that i was not here for pretty long time and i happy that BOD is steel rising.[:)] so i tryed your mod ,Limpiacobardes,and i think you shouldn't change barbarians runing animation with empty arms,i think its was beter before ,and i see small diference after mod ...