Search found 35 matches

by Limpiacobardes
Tue Dec 11, 2007 11:57 pm
Forum: Severance BoD: Modding Community
Topic: Animation Fix Mod
Replies: 26
Views: 10468

Animation Fix Mod

###### Animation Fix Mod ######### for Severance: Blade of Darkness by CleanCobardes For quite some time i`ve been not too happy with some animations of the characters in Blade, like the running of the Dwarf and the Barb. My intent is to correct this animations and some others and hopefully add more...
by Limpiacobardes
Thu Dec 06, 2007 7:56 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Recognize this Orc?
Replies: 17
Views: 5877

wow! knights of the round features very similar things... the only things that its not there is the rideable beasts
...uhm...the stables in Tell-Hallaf...
mmm...perhaps the Salamander wasn`t an enemy after all...
by Limpiacobardes
Thu Dec 06, 2007 7:49 pm
Forum: Severance BoD: Help / Game Discussion
Topic: New combos & expert enemies mod
Replies: 3
Views: 1988

i agree, this mod is remarkable and shows that the possibilities with the strong feature in this game(that is the combat) are <b>still unreached</b>

i strongly recommend it, make a backup of your game and give it a try
by Limpiacobardes
Thu Dec 06, 2007 7:41 pm
Forum: Severance BoD: Modding Community
Topic: Hi all, 1st post, some LED questions
Replies: 69
Views: 17359

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by prospero</i> 2.0, 4.5, -76.0 in LED = 2000.0, -4500.0, 76000.0 in script.<hr height="1" noshade id="quote"></font id="quote"></blockquote id="quote"> [xx(...
by Limpiacobardes
Tue Dec 04, 2007 2:34 am
Forum: Severance BoD: Help / Game Discussion
Topic: Completing the game without meele combat
Replies: 5
Views: 2564

One of the purposes of this mod was that: the possibility to use more efficiently the bow http://www.arokhslair.net/forum/topic.asp?TOPIC_ID=2479 give it a try [;)] <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally...
by Limpiacobardes
Thu Sep 20, 2007 4:13 am
Forum: Severance BoD: Help / Game Discussion
Topic: Recognize this Orc?
Replies: 17
Views: 5877

Hi Axle Stone
you remember it right[:D]? i saw it when i was a kid and it blows my mind, gigantor does moves like an golem. To me, the part when he is steady and just looks its very creepy

Saludos!
by Limpiacobardes
Mon Sep 17, 2007 11:43 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Recognize this Orc?
Replies: 17
Views: 5877

here comes my "research"[B)] The soundtrack for Blade was originally composed by Oscar Araujo, and he IS on the credits of the game (as you may remember, there are others who are not...) http://blade-of-darkness.bigtruck-canada.ca/rebel_act_developpers/rebel_act_team.htm http://www.oscararaujo.com/ ...
by Limpiacobardes
Mon Sep 17, 2007 9:24 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 270742

Pro, can you please put a code to remove the arrows of the battlefield? i thnik it would help to the framedrop i know you intendedly push the envelop Pro, but i would like to ask, know a way to increase framerates? i`ve tried with decreasing the textures and sound quality (also the resolution and co...
by Limpiacobardes
Tue Sep 11, 2007 7:40 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 270742

I guess is more of the information needed but its always better to count with more than less.. - player Tukaram (to me also happens so far with Sargon and Naglfar) ( krehmall [8)] ive the same problem also) [...] C:\Archivos de programa\Juegos\Codemasters\Blade of Darkness\Maps\Casa C:\Archivos de p...
by Limpiacobardes
Tue Sep 11, 2007 6:59 pm
Forum: Severance BoD: Modding Community
Topic: New Character: The Wizard
Replies: 311
Views: 65481

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by prospero</i> Be grateful if someone could confirm that it loads OK. It might be a good idea to delete the file Scripts/WizardsDomainMenu.py before running...
by Limpiacobardes
Thu Sep 06, 2007 11:30 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Recognize this Orc?
Replies: 17
Views: 5877

Another of what i believe was an inspiration for Blade, is a movie that i hope many of you remember, made by the amazing special effects artist Ray Harryhausen! http://www.listener.co.nz/assets/img/2006/i3441/Pic-CultureFantasVoy.jpg http://www.youtube.com/watch?v=DO-m1240uUc Pd: if you want to frea...
by Limpiacobardes
Thu Aug 30, 2007 12:33 am
Forum: Severance BoD: Help / Game Discussion
Topic: Recognize this Orc?
Replies: 17
Views: 5877

w[:0]w! didnt know that, i remember have seen that game when i was a kid, but the axes are THE SAME[:0]
you have found another inspiration? i got a feeling that you do[;)]...
by Limpiacobardes
Wed Aug 29, 2007 5:37 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Recognize this Orc?
Replies: 17
Views: 5877

Recognize this Orc?

This ilustration was made by artist Angus McBride. To me, the little fella who appears in it looks quite familiar isn´t?
You can see more of McBride´s work here http://www.aumania.it/fa_mcbride1.html
Image
by Limpiacobardes
Fri Aug 24, 2007 3:58 pm
Forum: Severance BoD: Modding Community
Topic: Making weeping enemies . Help!
Replies: 6
Views: 2808

Thanks Pro!, i will keep around[;)]

yaaargh[:p]
by Limpiacobardes
Fri Aug 24, 2007 5:58 am
Forum: Severance BoD: Modding Community
Topic: Making weeping enemies . Help!
Replies: 6
Views: 2808

Making weeping enemies . Help!

I`ve noticed that rarely time the traitor knights "complain" when they are hurt. What we can actually hear in the game are the "efforts" [esfuerzos] of the knights trying to hit us, but not they hurts sounds. <i>What i know: </i> Even though in AnisoundTknX, the hurt sounds are created: HeridaTkn1=B...