death fadeout
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- Hatchling
- Posts: 1
- Joined: Mon Oct 29, 2012 4:10 am
death fadeout
Is there any way to remove the death fade out so the game stays running while you're dead?
Re: death fadeout
Short answer: no
Long answer: it may be possible with some advanced memory hacking, but I've never looked into this - and, honestly, I don't want to
Long answer: it may be possible with some advanced memory hacking, but I've never looked into this - and, honestly, I don't want to

Do not follow where the path may lead - go instead where there is no path and leave a trail.
Danger? Hah! I walk on the wild side! I laugh in the face of danger! Ha! Ha! Ha!
Danger? Hah! I walk on the wild side! I laugh in the face of danger! Ha! Ha! Ha!
Re: death fadeout
just curious as to what you want to accomplish. It might be possible in several ways.
Moderator Of Arokh's Lair.
Re: death fadeout
Ah, I've forgotten that you can fake character death in STOMP 

Do not follow where the path may lead - go instead where there is no path and leave a trail.
Danger? Hah! I walk on the wild side! I laugh in the face of danger! Ha! Ha! Ha!
Danger? Hah! I walk on the wild side! I laugh in the face of danger! Ha! Ha! Ha!
Re: death fadeout
If my memory serves me correct, there is an option for dropping an item/event generator from rynn on death with a stomp scene. I had a stomp scene made for Joaxin's Relic for death scenes but how exactly I did it/where it is archived I can't figure out.Shelim wrote:Ah, I've forgotten that you can fake character death in STOMP
Moderator Of Arokh's Lair.