I've been working on an HD texture mod for a week or so. I got the vanilla textures out of the .txd's no problem. I can load my textures in the editor easily enough by just replacing the textures in the existing databases. But when I close the editor, the databases won't save and I can't actually test my textures in-game.
Re-replacing all the textures and flying around in 3d view in the editor makes testing and searching for tiling and seams needlessly difficult. One because that window is tiny, and two because I'm starting to have trouble remembering which textures replace what as their numbers grow.
How do I actually pack these things back into a .txd file?
Making an HD texture mod, don't know how to get my textures to stay in the engine.
Re: Making an HD texture mod, don't know how to get my textures to stay in the engine.
I fixed it. It was a stupid mistake; my user account didn't have permission to write the .txds. In my defense I've never modded this game before lol
- Arokhs Twin
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Re: Making an HD texture mod, don't know how to get my textures to stay in the engine.
Welcome to the forum, would be good to see what you make with the editor. If you have not done so already join our discord server as the majority of the community are on there now.
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Webmaster of Arokh's Lair
Webmaster of Arokh's Lair
- Arokhs Twin
- Site Admin
- Posts: 1295
- Joined: Wed Jul 18, 2001 9:36 pm
- Location: United Kingdom
- Contact:
Re: Making an HD texture mod, don't know how to get my textures to stay in the engine.
This should still work https://discord.gg/nCMrU4p
By fire and by blood I join with thee in the Order of the Flame!
Webmaster of Arokh's Lair
Webmaster of Arokh's Lair