#
# Riot Engine Texture Database Definition File
# (originally C:\Program Files\Psygnosis\Drakan\Mountain World\Mountain World Common\Waterfalls.def)
#

version 2.0
palette C:\Program Files\Psygnosis\Drakan\Editor\working.pal
nextid 5

materials 4

material 1
{
	texture C:\WINDOWS\Рабочий стол\The Beginning of the End\Riverbarge\wood4a.bmp
	bpp 16
	refs 1
}

material 2
{
	texture C:\WINDOWS\Рабочий стол\The Beginning of the End\Riverbarge\wood4a3.bmp
	bpp 16
	refs 1
}

material 3
{
	texture C:\WINDOWS\Рабочий стол\The Beginning of the End\Riverbarge\wood4d.bmp
	bpp 16
	refs 1
}

material 4
{
	texture C:\WINDOWS\Рабочий стол\The Beginning of the End\Riverbarge\wood4e.bmp
	bpp 16
	refs 1
}
