New AIO patch update – multiple bug fixes

Ucyborg has released a new version of his AiO patch for Drakan. Here are the new features and bug fixes:-

  • Implemented per-user settings; config, saves and other data will be saved to user’s Documents folder, in “My Games\Drakan”.
  • Added option to turn on/off redirection of user data to user’s Documents folder.
  • Screenshots will go to Screenshots subfolder and the old screenshots won’t be overwritten.
  • Added option to disable the usage of performance counter for timing.
  • Game will no longer force-create registry key with A3D settings for old Aureal sound cards.
  • Reverted change from previous update that caused “No Servers Listed” message in server browser remain on screen permanently.
  • Deleting last user defined server from server browser will now delete servers.txt file from disk, previously the file remained on disk with 1 server entry, which showed up on the list again after refreshing server list.
  • Replaced PeekMessage call with GetMessage in a message loop for Riot Engine Options dialog, taking care of excessive CPU utilization.
  • Changed main loop to process all pending window messages before running a frame instead of just one per frame.
  • Increased default limit of concurrent playing sounds from 20 to 64 (no more sound cutoffs without a DirectSound wrapper).
  • Added missing trigger that turns off EAX Cave sound effect when leaving the cave in Ruined Village where 2 Scavengers attack an Orc.
  • Game will now use the audio device selected in Riot Engine Options dialog instead of always using default device.
  • It’s now possible to select which monitor to use for fullscreen mode in Riot Engine Options dialog.
  • Added FPS limiter.
  • Restored compatibility with Windows 9x family of operating systems.
  • Removed now redundant compatibility database from the archive, you may remove “Drakan SDB” entry from programs list or using Compatibility Administrator if you’ve installed it.
  • Empty DebugLog.txt will no longer be created when opening 3D view in Level Editor.
  • Sounds played in Level Editor 3D view will no longer be muted when window loses focus.
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Drakan remake in unity engine

As I mentioned before one of our forum members has started working on a remake of Drakan: OOTF in the unity engine and quite a lot of progress has been made on the levels. A dedicated site / blog has now been put up by Yangez93 which can be found hereĀ https://drakanremake.wordpress.com/

News and development discussions will still be made on our forums

A very early screenshot of the Ruined Village level

There are some complications that need to be ironed out such as copyright issues; it may be that the game has to be changed so that it is similar to Drakan but we will have to wait and see. At the moment it’s going to be required that you have to own the original game to be able to play the remake. Progress is going slow so if you want to help please post on the forum link above.

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Site colours change & new editor

As you may have noticed I’ve changed the site colours on the front pages so they are more in line with the forum theme colours. It really needs to be redesigned for better readability on mobile devices but that will come in time. I’ve also noticed since the latest Android update the forum menu bar is hidden by the address bar in the chrome browser. I suggest changing your forum style if you view the site on mobile devices a lot. This can be found under preferences in your user account settings.

We now have our forum member YanGez93 who will be posting articles on this page; he’s making a remake of Drakan in the unity engine and it’s looking pretty neat. Watch this space.

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Events calendar is no more

I’ve decided to delete the events calendar as no-one used it and it was just taking up room on the server. I never liked it anyway šŸ˜‰ It’s error log file had grown to over 10Gb in size due to logging spamming attempts. However we now have a Steam group which I assume most would prefer. I’ve updated the events link to point to this new page if you want to check it out.

 

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We now have a Steam group

We now have an Arokh’s Lair steam group which you can join to chat with other fans and find former Drakan players who play games you may already own. It seems most former Drakan players play FPS games but me personally prefer RPG games. It’s worth a look at the group and it’s members to see if any of us have any games in common.

The link is hereĀ http://steamcommunity.com/groups/arokhslair

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Elder Scrolls online – any Drakan players play this game?

I put a forum post up about seeing if any ex drakan players play ESO and if they would be interested in joining a guild / group so we could adventure together in the world of Tamriel. The post is hereĀ Ā if you want to take a look at the details. I play on the EU server but seem as characters are not transferable between the EU and NA servers two guilds may have to be set up. We will see. For now more information is in the forum post.

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Reo to Obj file converter has been updated

Mathijs Roosen as updated his Reo to Obj converter file used for level editors to extract models from the game and convert them into a more standard workable format. As always the link to the forum post is here Ā https://arokhslair.net/forum/viewtopic.php?f=4&t=3930Ā and the file can be downloaded on the downloads page.

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All in One patch update now out!

The all in one patch update I was talking about on the previous post has now been released. This update mainly provides fixes for the level editor so that it works on modern operating systems and the infamous crashes have been fixed. This is why many gave up making levels for the game as it could only be reliably run on Win 9x systems. Now that has been remedied if you were wanting to make a level series but couldn’t now you can. As always the forum thread is hereĀ https://www.arokhslair.net/forum/viewtopic.php?f=2&t=3765Ā 

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Further update to the AiO patch

Another update for the Drakan All in One patch is in the works – this will be of use to you level editors out there who became stuck due to the game engine’s incapability of working on later versions of direct X without crashes, bugs etc making it nearly if not impossible to create levels.

The link to the entire thread is hereĀ https://www.arokhslair.net/forum/viewtopic.php?f=2&t=3765

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New fanfiction story! Well not Drakan but Skyrim…

OK so there hasn’t been anything regarding Drakan to post recently and there’s been no new levels, fan art and fanfics submitted for years but I have something from Skyrim that is worth posting. I have been playing this game as an Argonian who you can find on earlier posts as they are a cool race to play as and Skyrim is remotely similar to and much more modern thanĀ Drakan.

Anyway there is a great fanfiction centered around an Argonian character which I found and it is a well written emotional story with professional writing. It follows the main story of the game plus a little prequel about the main character’s backstory. It’s currently not finished but there are currently 2 arcs which come to around 300 pages; about the size of an average book. This will be massive epic story when it’s done.

It’s called Dragon of the East and can be found on the below links:-

Inkit fanfiction entry Inkit fanfiction entry

Arcs 1 and 2 complete on fanfiction.net

And finally where all new chapters will be added

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