Open: OOTF tech demo released

In case you didn’t know what Open OOTF is well it’s a remake of Drakan: Order of the Flame in the unity engine. It remains to be seen if this will be made into a full remake or whether it will be made into a seperate game similar to Drakan but time will tell on that. If the full remake is completed it will be a requirement to own the original Drakan:OOTF PC game.

Here is the link to the forum topic which tells you more about it.

Have fun!

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The first multiplayer match for years

Today was a milestone in Drakan multiplayer; we played for 3 hours and had a few players playing at once without any issues. There are now several of us that will be playing regularly. The match was recorded by two players and is available on Jage’s twitch channel to watch now – the Youtube recording will be posted later.

For now here is the link to the earlier live stream of the longest multiplayer match in years with several players to boot. 🙂

Drakan Multiplayer Twitch Stream 27.05.2018

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Arokh’s Lair Drakan multiplayer servers

We are pleased to announce that there are now two Drakan multiplayer servers active; one of them is open 24/7.

They are maintained up-to-date with the newest version of the Community Patch.

Both of them are set up to register with the master servers, so they should be automatically found by the Drakan server browser, without players having to enter the server IP addresses and ports manually. If that fails to work for any reason, try adding the servers manually: they are 193.93.90.104 (port 38013) and 212.169.37.181 (port 27046).

However, if you find yourself unable to connect (server is visible, but refuses connections), this is usually caused by running an older patch version than the server; in that case please update your copy of the game with the AiO patch linked above.

Our servers use a lot of fanmade levels. It wouldn’t be practical to list them all here, so we recommend new players to instead download and use the Drakan Gold Pack Enhanced (also available on the same page as the AiO patch), which already contains all of the player-created levels.

Note that a newly-created level has recently been added to the servers: “Revival” by mage150. Although included in the Drakan Gold Pack Enhanced, it isn’t present in the AiO patch download. Patch users, please download the level here and install it by following the instructions in the included readme file.

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New release of the AIO patch

There is another AIO patch version released today which will hopefully be the last one for a while. If you wish to play the game online on our two MP servers please update your game with the latest version. As always it can be found on the downloads page.

Edit: nevermind, another release today (21.05.18) please update again.

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Drakan promo poster – enhanced

Mechanist has reworked the image used on the Drakan: OOTF promo poster which looks quite different to the washed out original. Here it is in all it’s glory…

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Drakan 2018 multiplayer match

So with the AIO patch it is possible to play Drakan online again. Two of us have tested it and it has worked well with the occasional CTD but it was playable. Let’s play this game again; we have a couple of dates which are 17th of June & the 8th of July 2018 (sundays) which should be fine for most players. I will host a dedicated server on this dates which will be running all weekend and monitored for any crashes during the day.

Here is what you will need:-

The latest AIO patch or gold repack enhanced (recommended) which is discussed at length with download links on Arokh’s Lair forums here https://arokhslair.net/forum/viewtopic.php?f=2&t=3765

This must be installed or the game will either not work or even if it does you will get an error saying your files do not match the server. I will try and host a dedicated server on IP 212.169.37.181 so you will need to add this to your server list by selecting join game and entering the IP above.

The server will be running from time to time before these dates as I experiment with different settings. With the AIO patch Hamachi etc should not be required but can fall back on this if we have problems. Feel free to try and connect to my server (if running) and post on the forum topic here if it works out or not. This will give us some ideas on how to fix them if possible.

Secondly we will be using Discord for voice chat. Invite link is available upon request; please PM me or Mechanist on the forums for the link or see our steam group.

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New AIO patch update – multiple bug fixes

Ucyborg has released a new version of his AiO patch for Drakan. Here are the new features and bug fixes:-

  • Implemented per-user settings; config, saves and other data will be saved to user’s Documents folder, in “My Games\Drakan”.
  • Added option to turn on/off redirection of user data to user’s Documents folder.
  • Screenshots will go to Screenshots subfolder and the old screenshots won’t be overwritten.
  • Added option to disable the usage of performance counter for timing.
  • Game will no longer force-create registry key with A3D settings for old Aureal sound cards.
  • Reverted change from previous update that caused “No Servers Listed” message in server browser remain on screen permanently.
  • Deleting last user defined server from server browser will now delete servers.txt file from disk, previously the file remained on disk with 1 server entry, which showed up on the list again after refreshing server list.
  • Replaced PeekMessage call with GetMessage in a message loop for Riot Engine Options dialog, taking care of excessive CPU utilization.
  • Changed main loop to process all pending window messages before running a frame instead of just one per frame.
  • Increased default limit of concurrent playing sounds from 20 to 64 (no more sound cutoffs without a DirectSound wrapper).
  • Added missing trigger that turns off EAX Cave sound effect when leaving the cave in Ruined Village where 2 Scavengers attack an Orc.
  • Game will now use the audio device selected in Riot Engine Options dialog instead of always using default device.
  • It’s now possible to select which monitor to use for fullscreen mode in Riot Engine Options dialog.
  • Added FPS limiter.
  • Restored compatibility with Windows 9x family of operating systems.
  • Removed now redundant compatibility database from the archive, you may remove “Drakan SDB” entry from programs list or using Compatibility Administrator if you’ve installed it.
  • Empty DebugLog.txt will no longer be created when opening 3D view in Level Editor.
  • Sounds played in Level Editor 3D view will no longer be muted when window loses focus.
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Drakan remake in unity engine

As I mentioned before one of our forum members has started working on a remake of Drakan: OOTF in the unity engine and quite a lot of progress has been made on the levels. A dedicated site / blog has now been put up by Yangez93 which can be found here https://drakanremake.wordpress.com/

News and development discussions will still be made on our forums

A very early screenshot of the Ruined Village level

There are some complications that need to be ironed out such as copyright issues; it may be that the game has to be changed so that it is similar to Drakan but we will have to wait and see. At the moment it’s going to be required that you have to own the original game to be able to play the remake. Progress is going slow so if you want to help please post on the forum link above.

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Site colours change & new editor

As you may have noticed I’ve changed the site colours on the front pages so they are more in line with the forum theme colours. It really needs to be redesigned for better readability on mobile devices but that will come in time. I’ve also noticed since the latest Android update the forum menu bar is hidden by the address bar in the chrome browser. I suggest changing your forum style if you view the site on mobile devices a lot. This can be found under preferences in your user account settings.

We now have our forum member YanGez93 who will be posting articles on this page; he’s making a remake of Drakan in the unity engine and it’s looking pretty neat. Watch this space.

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Events calendar is no more

I’ve decided to delete the events calendar as no-one used it and it was just taking up room on the server. I never liked it anyway 😉 It’s error log file had grown to over 10Gb in size due to logging spamming attempts. However we now have a Steam group which I assume most would prefer. I’ve updated the events link to point to this new page if you want to check it out.

 

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